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Searched refs:blendConst (Results 1 – 7 of 7) sorted by relevance

/external/skia/src/gpu/ganesh/mtl/
DGrMtlRenderCommandEncoder.h148 void setBlendColor(SkPMColor4f blendConst) { in setBlendColor() argument
149 [fCommandEncoder setBlendColorRed: blendConst.fR in setBlendColor()
150 green: blendConst.fG in setBlendColor()
151 blue: blendConst.fB in setBlendColor()
152 alpha: blendConst.fA]; in setBlendColor()
DGrMtlPipelineState.mm173 SkPMColor4f blendConst = swizzle.applyTo(blendInfo.fBlendConstant);
175 renderCmdEncoder->setBlendColor(blendConst);
/external/skia/src/gpu/graphite/mtl/
DMtlRenderCommandEncoder.h160 void setBlendColor(float blendConst[4]) { in setBlendColor()
161 [(*fCommandEncoder) setBlendColorRed: blendConst[0] in setBlendColor()
162 green: blendConst[1] in setBlendColor()
163 blue: blendConst[2] in setBlendColor()
164 alpha: blendConst[3]]; in setBlendColor()
/external/skia/src/gpu/ganesh/d3d/
DGrD3DOpsRenderPass.cpp105 SkPMColor4f blendConst = swizzle.applyTo(blendInfo.fBlendConstant); in set_blend_factor() local
106 floatColors[0] = blendConst.fR; in set_blend_factor()
107 floatColors[1] = blendConst.fG; in set_blend_factor()
108 floatColors[2] = blendConst.fB; in set_blend_factor()
109 floatColors[3] = blendConst.fA; in set_blend_factor()
/external/skia/src/gpu/ganesh/vk/
DGrVkPipeline.cpp672 SkPMColor4f blendConst = swizzle.applyTo(blendInfo.fBlendConstant); in SetDynamicBlendConstantState() local
673 floatColors[0] = blendConst.fR; in SetDynamicBlendConstantState()
674 floatColors[1] = blendConst.fG; in SetDynamicBlendConstantState()
675 floatColors[2] = blendConst.fB; in SetDynamicBlendConstantState()
676 floatColors[3] = blendConst.fA; in SetDynamicBlendConstantState()
/external/skia/src/gpu/graphite/dawn/
DDawnCommandBuffer.cpp944 wgpu::Color blendConst = { in setBlendConstants() local
946 fActiveRenderPassEncoder.SetBlendConstant(&blendConst); in setBlendConstants()
/external/skia/src/gpu/ganesh/gl/
DGrGLGpu.cpp2828 SkPMColor4f blendConst = swizzle.applyTo(blendInfo.fBlendConstant); in flushBlendAndColorWrite() local
2829 if (!fHWBlendState.fConstColorValid || fHWBlendState.fConstColor != blendConst) { in flushBlendAndColorWrite()
2830 GL_CALL(BlendColor(blendConst.fR, blendConst.fG, blendConst.fB, blendConst.fA)); in flushBlendAndColorWrite()
2831 fHWBlendState.fConstColor = blendConst; in flushBlendAndColorWrite()