Searched refs:blendEnabled (Results 1 – 10 of 10) sorted by relevance
90 bool blendEnabled; member106 , blendEnabled(false) in RenderState()
110 state.blendEnabled = rnd.getFloat() < blendProbability; in computeRandomRenderState()150 if (state.blendEnabled) in computeRandomRenderState()
286 if (state.blendEnabled) in setRenderState()
103 if (colorTarget.blendEnabled == enabled) in setBlendEnabled()108 SetBitField(colorTarget.blendEnabled, enabled); in setBlendEnabled()384 if (packedColorTarget.blendEnabled) in createPipeline()
53 uint32_t blendEnabled : 1; member
104 dst.blendMode = src.blendEnabled ? rr::BLENDMODE_STANDARD : rr::BLENDMODE_NONE; in translateState()121 if (src.blendEnabled) in translateState()191 if (state.blendEnabled) in setGLState()
90 bool blendEnabled; member
3354 get(GL_BLEND, &state->blendEnabled); in syncBlendFromNativeContext()3356 (state->blendEnabled ? mBlendStateExt.getAllEnabledMask() : gl::DrawBufferMask::Zero())) in syncBlendFromNativeContext()3358 mBlendStateExt.setEnabled(state->blendEnabled); in syncBlendFromNativeContext()3410 setBlendEnabled(state->blendEnabled); in restoreBlendNativeContext()
54 bool blendEnabled[2]; member310 vk::VkBool32 colorBlendEnable = m_params.blendEnabled[i] ? VK_TRUE : VK_FALSE; in iterate()312 if (m_params.blendEnabled[i]) in iterate()389 if (m_params.blendEnabled[k]) in iterate()3046 params.blendEnabled[0] = blend1; in createShaderObjectMiscTests()3047 params.blendEnabled[1] = blend2; in createShaderObjectMiscTests()