/external/mesa3d/src/gallium/drivers/lima/ci/ |
D | lima-skips.txt | 94 spec@arb_es2_compatibility@fbo-blending-formats 95 spec@arb_es2_compatibility@fbo-blending-formats@GL_RGB565 96 spec@arb_texture_rg@fbo-blending-formats 97 spec@arb_texture_rg@fbo-blending-formats@GL_R16 98 spec@arb_texture_rg@fbo-blending-formats@GL_R8 99 spec@arb_texture_rg@fbo-blending-formats@GL_RG 100 spec@arb_texture_rg@fbo-blending-formats@GL_RG16 101 spec@arb_texture_rg@fbo-blending-formats@GL_RG8 102 spec@ext_framebuffer_object@fbo-blending-formats@GL_R3_G3_B2 103 spec@ext_framebuffer_object@fbo-blending-formats@GL_RGB [all …]
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/external/mesa3d/src/freedreno/ci/ |
D | freedreno-a307-fails.txt | 268 spec@arb_texture_barrier@arb_texture_barrier-blending-in-shader 32 1 8 128 1,Fail 269 spec@arb_texture_barrier@arb_texture_barrier-blending-in-shader 32 1 8 128 2,Fail 270 spec@arb_texture_barrier@arb_texture_barrier-blending-in-shader 32 1 8 128 3,Fail 271 spec@arb_texture_barrier@arb_texture_barrier-blending-in-shader 32 1 8 128 4,Fail 272 spec@arb_texture_barrier@arb_texture_barrier-blending-in-shader 32 1 8 128 7,Fail 273 spec@arb_texture_barrier@arb_texture_barrier-blending-in-shader 32 1 8 128 8,Fail 274 spec@arb_texture_barrier@arb_texture_barrier-blending-in-shader 32 1 8 64 1,Fail 275 spec@arb_texture_barrier@arb_texture_barrier-blending-in-shader 32 1 8 64 2,Fail 276 spec@arb_texture_barrier@arb_texture_barrier-blending-in-shader 32 1 8 64 3,Fail 277 spec@arb_texture_barrier@arb_texture_barrier-blending-in-shader 32 1 8 64 4,Fail [all …]
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/external/mesa3d/src/broadcom/ci/ |
D | broadcom-rpi4-fails.txt | 210 spec@ext_texture_integer@fbo-blending,Fail 368 # V3D does not support blending for GL_R{GBA}32F 444 spec@arb_texture_barrier@arb_texture_barrier-blending-in-shader 32 1 8 128 1,Fail 445 spec@arb_texture_barrier@arb_texture_barrier-blending-in-shader 32 1 8 128 2,Fail 446 spec@arb_texture_barrier@arb_texture_barrier-blending-in-shader 32 1 8 128 3,Fail 447 spec@arb_texture_barrier@arb_texture_barrier-blending-in-shader 32 1 8 128 4,Fail 448 spec@arb_texture_barrier@arb_texture_barrier-blending-in-shader 32 1 8 128 7,Fail 449 spec@arb_texture_barrier@arb_texture_barrier-blending-in-shader 32 1 8 128 8,Fail 450 spec@arb_texture_barrier@arb_texture_barrier-blending-in-shader 32 1 8 64 1,Fail 451 spec@arb_texture_barrier@arb_texture_barrier-blending-in-shader 32 1 8 64 2,Fail [all …]
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/external/deqp/doc/testspecs/GLES31/ |
D | functional.blend_equation_advanced.txt | 25 + Validation of all advanced blending modes 30 + Validation of coherent blending (if supported) 40 Advanced blending tests render two or more overlapping quads. First quad is 41 rendered without blending, while subsequent quads have the advanced blend mode 49 made between each overlapping quad with advanced blending enabled. In coherent 50 and coherent_msaa tests all quads that have blending enabled are rendered in a
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/external/mesa3d/src/gallium/drivers/virgl/ci/ |
D | virpipe-gl-skips.txt | 19 spec@arb_texture_rg@fbo-blending-formats 20 spec@ext_framebuffer_object@fbo-blending-formats
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/external/mesa3d/src/gallium/drivers/llvmpipe/ci/ |
D | llvmpipe-skips.txt | 33 spec@arb_texture_rg@fbo-blending-formats 34 spec@ext_framebuffer_object@fbo-blending-formats
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/external/mesa3d/src/panfrost/ci/ |
D | panfrost-g57-fails.txt | 69 spec@arb_texture_float@fbo-blending-formats,Crash 115 spec@arb_texture_rg@fbo-blending-formats,Fail 116 spec@arb_texture_rg@fbo-blending-formats@GL_R8,Fail 117 spec@arb_texture_rg@fbo-blending-formats@GL_RG8,Fail 118 spec@arb_texture_rg@fbo-blending-formats@GL_RG,Fail 134 spec@ext_framebuffer_object@fbo-blending-format-quirks,Fail 135 spec@ext_framebuffer_object@fbo-blending-formats,Fail 136 spec@ext_framebuffer_object@fbo-blending-formats@GL_ALPHA4,Fail 137 spec@ext_framebuffer_object@fbo-blending-formats@GL_ALPHA8,Fail 138 spec@ext_framebuffer_object@fbo-blending-formats@GL_ALPHA,Fail [all …]
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/external/harfbuzz_ng/src/ |
D | hb-cff2-interp-cs.hh | 54 bool blending () const { return deltas.length > 0; } in blending() function 187 if (unlikely (env.argStack.peek ().blending ())) in process_op() 202 if (unlikely (env.argStack.peek ().blending ())) in process_op()
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/external/libva-utils/videoprocess/ |
D | process_blending.cfg.template | 5 # Supported features include blending and implicit format conversion(NV12<->YV12<->I420). 46 #Defines Global Alpah blending value 0.0 to 1.0
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/external/perfetto/test/trace_processor/diff_tests/parser/android/ |
D | surfaceflinger_layers.textproto | 188 …blending(1), transform(0x 0), afbc(0)\n+--------+----------+--------------------+------------+----… 373 …blending(2), transform(0x 0), afbc(0)\n\n============================== dump ignore layers =======…
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/external/intel-media-driver/media_softlet/agnostic/common/vp/hal/features/ |
D | vp_hdr_render_filter.cpp | 99 …auto blending = dynamic_cast<SwFilterBlending *>(m_executedPipe->GetSwFilter(true, i, FeatureTypeB… in CalculateEngineParams() local 100 if (blending) in CalculateEngineParams() 102 auto &blendingParams = blending->GetSwFilterParams(); in CalculateEngineParams()
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D | vp_fc_filter.cpp | 122 …SwFilterBlending *blending = dynamic_cast<SwFilterBlending *>(executedPipe.GetSwFilter(isInputPip… in InitLayer() local 123 layer.blendingParams = blending ? blending->GetSwFilterParams().blendingParams : nullptr; in InitLayer() 124 …layer.xorComp = blending ? BLEND_XOR_MONO == blending->GetSwFilterParams().blendingP… in InitLayer() 1075 …auto blending = dynamic_cast<SwFilterBlending *>(featurePipe.GetSwFilter(true, i, FeatureTypeBlend… in RemoveTransparentLayers() local 1076 if (nullptr == blending) in RemoveTransparentLayers() 1081 auto ¶m = blending->GetSwFilterParams(); in RemoveTransparentLayers()
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/external/skia/site/docs/dev/design/raster_tragedy/ |
D | _index.md | 26 In Skia, all color sources are converted into the destination color space and the blending is done 29 color space does not have a linear encoding this will lead to 'incorrect' blending. The idea is 36 For bi-level glyph rendering a pixel is either covered or not, so there are no coverage blending 40 want correct linear blending. In most non-linear encodings, using the linear blend function 47 font selection or 'opsz', automatically, or through hinting) then correct linear blending tends 49 small sizes. So correct blending of glyph masks here should be left up to the user of Skia. If 50 they're really sophisticated and already tackled these issues then they may want linear blending 54 For subpixel partial coverage (subpixel anti-aliased) glyph masks linear blending in a 87 to do blending. The second is that a src-over blend is assumed, but users generally aren't as 172 is well. If the stoke lands at a half pixel boundary and correct linear blending is used then
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/external/deqp/external/vulkancts/modules/vulkan/renderpass/ |
D | vktRenderPassDitheringTests.cpp | 66 bool blending; member 416 …const uint32_t n_ulp = (m_testParams.blending && m_testParams.dstFactor == VK_BLEND_FACTOR_ONE) ? … in iterate() 507 if (m_testParams.blending) in render() 542 …const uint32_t drawCount = (m_testParams.blending && m_testParams.dstFactor == VK_BLEND_FACTOR_ONE… in render() 644 m_testParams.blending ? createQuad(m_testParams.overrideColor) : createQuad(); in createCommonResources() 865 … m_testParams.blending ? VK_TRUE : VK_FALSE, // VkBool32 blendEnable in createDrawResources() 1140 testParams.blending = false; in createChildren() 1279 testParams.blending = true; in createChildren() 1297 testParams.blending = false; in createChildren()
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/external/mesa3d/src/gallium/drivers/nouveau/ci/ |
D | nouveau-nv92-fails.txt | 514 spec@arb_texture_rg@fbo-blending-formats,Fail 515 spec@arb_texture_rg@fbo-blending-formats@GL_R16,Fail 516 spec@arb_texture_rg@fbo-blending-formats@GL_RG16,Fail 593 spec@ext_framebuffer_object@fbo-blending-formats,Fail 594 spec@ext_framebuffer_object@fbo-blending-formats@GL_INTENSITY12,Fail 595 spec@ext_framebuffer_object@fbo-blending-formats@GL_INTENSITY16,Fail 596 spec@ext_framebuffer_object@fbo-blending-formats@GL_LUMINANCE12,Fail 597 spec@ext_framebuffer_object@fbo-blending-formats@GL_LUMINANCE16,Fail 598 spec@ext_framebuffer_object@fbo-blending-formats@GL_RGBA12,Fail 599 spec@ext_framebuffer_object@fbo-blending-formats@GL_RGBA16,Fail [all …]
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/external/mesa3d/docs/relnotes/ |
D | 23.3.6.rst | 42 - Broken colors/dual-source blending on PinePhone (Pro) since 23.1.0 61 - panfrost: Fix dual-source blending 183 - driconf: Apply dual color blending workaround to Dying Light
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D | 24.0.1.rst | 44 - Broken colors/dual-source blending on PinePhone (Pro) since 23.1.0 63 - panfrost: Fix dual-source blending 182 - driconf: Apply dual color blending workaround to Dying Light
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D | 12.0.5.rst | 89 - radeonsi: set CB_BLEND1_CONTROL.ENABLE for dual source blending 90 - radeonsi: disable RB+ blend optimizations for dual source blending
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/external/mesa3d/docs/gallium/cso/ |
D | blend.rst | 6 This state controls blending of the final fragments into the target rendering 77 Whether the blender should perform a logicop instead of blending. 108 If blending is enabled, perform a blend calculation according to blend
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/external/mesa3d/src/gallium/drivers/zink/ci/ |
D | zink-tu-a750-skips.txt | 20 spec@arb_texture_barrier@arb_texture_barrier-blending-in-shader.*
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/external/mesa3d/docs/ |
D | perf.rst | 45 (blending, stencil, etc) 49 non-dithered no other rasterization operations enabled (blending,
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/external/deqp/doc/testspecs/GLES3/ |
D | functional.fbo.srgb.txt | 31 - Will be covered in blending test set
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D | performance.txt | 83 operations such as blending. 94 preferred way to do this is to enable simple additive blending. The extra
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/external/skia/site/docs/user/ |
D | sksl.md | 23 between the rasterizer and the blending hardware. That shader does all of the 25 the fixed-function blending stage of the pipeline. 42 - Blending code (for certain `SkBlendMode`s, or for custom blending specified 49 code and geometry code each create a function. The blending code might create a 234 If you're familiar with OpenGL blending, you can think of it in terms of the 235 blend equation. For common alpha blending (called 238 `(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA)`. Skia defines source-over blending as
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/external/mesa3d/src/amd/vpelib/src/core/ |
D | geometric_scaling.c | 53 vpe_priv->stream_ctx[0].stream.blend_info.blending = false; in vpe_geometric_scaling_feature_skip()
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