Searched refs:blit_nearest (Results 1 – 2 of 2) sorted by relevance
448 ctx->blit_nearest = info->filter == PIPE_TEX_FILTER_NEAREST; in zink_blit()657 if (ctx->blit_scissor && ctx->blit_nearest) { in zink_draw_rectangle()
2028 bool blit_nearest : 1; member