Searched refs:bufferArraySize (Results 1 – 1 of 1) sorted by relevance
864 uint32_t attachmentIndex, uint32_t bufferArraySize, in glslDeclareBinding() argument926 DE_ASSERT(bufferArraySize != 0); in glslDeclareBinding()927 DE_ASSERT((bufferArraySize % 4) == 0); in glslDeclareBinding()931 << " uvec4 data[" << (bufferArraySize / 4) << "];\n" in glslDeclareBinding()935 DE_ASSERT(bufferArraySize != 0); in glslDeclareBinding()937 << " uint data[" << bufferArraySize << "];\n" in glslDeclareBinding()