Home
last modified time | relevance | path

Searched refs:bufferStorage (Results 1 – 25 of 36) sorted by relevance

12

/external/armnn/src/backends/backendsCommon/
DMemoryManager.cpp28 for (auto&& bufferStorage : m_AllocatorBufferStoragePair.second) in Allocate()
30bufferStorage.m_Buffer = allocator.m_CustomAllocator->allocate(bufferStorage.m_BufferSize, 0); in Allocate()
32 for (auto tensorMemory : bufferStorage.m_TensorMemoryVector) in Allocate()
34 …tensorMemory->m_Data = allocator.m_CustomAllocator->GetMemoryRegionAtOffset(bufferStorage.m_Buffer, in Allocate()
46 for (auto&& bufferStorage : m_AllocatorBufferStoragePair.second) in Deallocate()
48 allocator.m_CustomAllocator->free(bufferStorage.m_Buffer); in Deallocate()
/external/angle/src/libANGLE/
DBuffer.cpp114 angle::Result Buffer::bufferStorage(Context *context, in bufferStorage() function in gl::Buffer
140 BufferStorage bufferStorage) in bufferDataImpl() argument
169 bufferStorage) == angle::Result::Stop) in bufferDataImpl()
186 mState.mImmutable = (bufferStorage == BufferStorage::Immutable); in bufferDataImpl()
DBuffer.h116 angle::Result bufferStorage(Context *context,
216 BufferStorage bufferStorage);
DContext_gles_ext_autogen.h110 void bufferStorage(BufferBinding targetPacked, GLsizeiptr size, const void *data, \
/external/angle/src/libANGLE/renderer/
DBufferImpl.cpp30 gl::BufferStorage bufferStorage) in setDataWithUsageFlags() argument
DBufferImpl.h46 gl::BufferStorage bufferStorage);
/external/angle/src/libANGLE/renderer/null/
DBufferNULL.h33 gl::BufferStorage bufferStorage) override;
DBufferNULL.cpp40 gl::BufferStorage bufferStorage) in setDataWithUsageFlags() argument
/external/angle/src/libANGLE/renderer/d3d/d3d11/
DBuffer11.cpp625 BufferStorage *bufferStorage = nullptr; in markBufferUsage() local
626 ANGLE_TRY(getBufferStorage(context, usage, &bufferStorage)); in markBufferUsage()
628 if (bufferStorage) in markBufferUsage()
630 onStorageUpdate(bufferStorage); in markBufferUsage()
669 NativeStorage *bufferStorage = nullptr; in getConstantBufferRange() local
674 ANGLE_TRY(getBufferStorage(context, BUFFER_USAGE_UNIFORM, &bufferStorage)); in getConstantBufferRange()
679 ANGLE_TRY(getConstantBufferRangeStorage(context, offset, size, &bufferStorage)); in getConstantBufferRange()
684 *bufferOut = &bufferStorage->getBuffer(); in getConstantBufferRange()
DStateManager11.cpp3151 Buffer11 *bufferStorage = attrib.storage ? GetAs<Buffer11>(attrib.storage) : nullptr; in applyVertexBuffers() local
3158 if (bufferStorage == nullptr) in applyVertexBuffers()
3165 ANGLE_TRY(bufferStorage->getBuffer( in applyVertexBuffers()
3552 Buffer11 *bufferStorage = GetImplAs<Buffer11>(uniformBuffer.get()); in syncUniformBuffersForShader() local
3557 ANGLE_TRY(bufferStorage->getConstantBufferRange(context, uniformBufferOffset, in syncUniformBuffersForShader()
3673 Buffer11 *bufferStorage = GetImplAs<Buffer11>(uniformBuffer.get()); in syncUniformBuffersForShader() local
3675 ANGLE_TRY(bufferStorage->getStructuredBufferRangeSRV( in syncUniformBuffersForShader()
3715 Buffer11 *bufferStorage = GetImplAs<Buffer11>(shaderStorageBuffer.get()); in getUAVsForShaderStorageBuffers() local
3716 if (std::find(previouslyBound.begin(), previouslyBound.end(), bufferStorage) != in getUAVsForShaderStorageBuffers()
3724 previouslyBound.push_back(bufferStorage); in getUAVsForShaderStorageBuffers()
[all …]
DRenderer11.cpp4448 Buffer11 *bufferStorage = GetImplAs<Buffer11>(shaderStorageBuffer.get()); in markRawBufferUsage() local
4449 ANGLE_TRY(bufferStorage->markRawBufferUsage(context)); in markRawBufferUsage()
4462 Buffer11 *bufferStorage = GetImplAs<Buffer11>(buffer.get()); in markRawBufferUsage() local
4463 ANGLE_TRY(bufferStorage->markRawBufferUsage(context)); in markRawBufferUsage()
/external/deqp/external/openglcts/modules/gl/
Dgl4cSparseBufferTests.cpp459 gl.bufferStorage(GL_ARRAY_BUFFER, page_size * 3, /* size as per test spec */ in iterate()
462 gl.bufferStorage(GL_COPY_READ_BUFFER, m_immutable_bo_size, /* size */ in iterate()
488 gl.bufferStorage(GL_ELEMENT_ARRAY_BUFFER, page_size * 3, /* size */ in iterate()
503 gl.bufferStorage(GL_ELEMENT_ARRAY_BUFFER, page_size * 3, /* size */ in iterate()
1114 …m_gl.bufferStorage(GL_COPY_READ_BUFFER, m_helper_bo_size_rounded, nullptr, GL_MAP_READ_BIT); /* fl… in initTestCaseGlobal()
1847 m_gl.bufferStorage(GL_COPY_READ_BUFFER, m_sparse_bo_size_rounded, nullptr, in initTestCaseGlobal()
2296 m_gl.bufferStorage(GL_ARRAY_BUFFER, m_sparse_bo_size_rounded, nullptr, /* data */ in initTestCaseGlobal()
2319 m_gl.bufferStorage(GL_ARRAY_BUFFER, m_sparse_bo_size_rounded, m_ref_data[0], flags); in initTestCaseGlobal()
3333 m_gl.bufferStorage(GL_COPY_READ_BUFFER, m_ref_data_size, m_ref_data_ptr, GL_MAP_READ_BIT); in initTestCaseGlobal()
3666 … m_gl.bufferStorage(GL_COPY_READ_BUFFER, m_texture_data_size, m_texture_data_ptr, GL_MAP_READ_BIT); in initTestCaseGlobal()
[all …]
Dgl4cMapBufferAlignmentTests.cpp285 gl.bufferStorage(buffer.m_target, buffer_size, &buffer_data[0], storage_set); in iterate()
Dgl4cBufferStorageTests.cpp795 gl.bufferStorage(target, size, data, flags); in Storage()
1674 gl.bufferStorage(target, 0 /* size */, 0 /* data */, GL_DYNAMIC_STORAGE_BIT /* flags */); in iterate()
1701 gl.bufferStorage(GL_ARRAY_BUFFER, data_size, data, GL_DYNAMIC_STORAGE_BIT); in iterate()
1731 gl.bufferStorage(GL_ARRAY_BUFFER, 0 /* size */, data, GL_DYNAMIC_STORAGE_BIT); in iterate()
1734 gl.bufferStorage(GL_ARRAY_BUFFER, -16 /* size */, data, GL_DYNAMIC_STORAGE_BIT); in iterate()
1763 gl.bufferStorage(GL_ARRAY_BUFFER, data_size, data, GL_MAP_PERSISTENT_BIT); in iterate()
1791 gl.bufferStorage(GL_ARRAY_BUFFER, data_size, data, GL_MAP_COHERENT_BIT); in iterate()
Dgl4cDirectStateAccessVertexArraysTests.cpp534 gl.bufferStorage(GL_TRANSFORM_FEEDBACK_BUFFER, sizeof(glw::GLint), NULL, GL_MAP_READ_BIT); in PrepareXFB()
1105 gl.bufferStorage(GL_TRANSFORM_FEEDBACK_BUFFER, 3 * sizeof(glw::GLint), NULL, GL_MAP_READ_BIT); in PrepareXFB()
1636 gl.bufferStorage(GL_TRANSFORM_FEEDBACK_BUFFER, 2 * sizeof(glw::GLint), NULL, GL_MAP_READ_BIT); in PrepareXFB()
2279 gl.bufferStorage(GL_TRANSFORM_FEEDBACK_BUFFER, size, NULL, GL_MAP_READ_BIT); in PrepareXFB()
2867 gl.bufferStorage(GL_TRANSFORM_FEEDBACK_BUFFER, 2 * sizeof(glw::GLint), NULL, GL_MAP_READ_BIT); in PrepareXFB()
3315 gl.bufferStorage(GL_TRANSFORM_FEEDBACK_BUFFER, 4 * sizeof(glw::GLint), NULL, GL_MAP_READ_BIT); in PrepareXFB()
Dgl3cCommonBugsTests.cpp5804 gl.bufferStorage(GL_ARRAY_BUFFER, m_virtual_bo_size, nullptr, /* data */ in initTest()
5821 gl.bufferStorage(GL_ELEMENT_ARRAY_BUFFER, m_result_data_storage_size, NULL, /* data */ in initTest()
/external/armnn/src/armnn/
DLoadedNetwork.cpp2490 BufferStorage bufferStorage; in CreateExternalMemoryManger() local
2491 bufferStorage.m_BufferSize = memBin.m_MemSize; in CreateExternalMemoryManger()
2492 bufferStorage.m_TensorMemoryVector.reserve(memBin.m_MemBlocks.size()); in CreateExternalMemoryManger()
2499 bufferStorage.m_TensorMemoryVector.emplace_back(tensorMemory); in CreateExternalMemoryManger()
2502 bufferStorageVec.emplace_back(std::move(bufferStorage)); in CreateExternalMemoryManger()
/external/angle/src/libANGLE/renderer/vulkan/
DBufferVk.h165 gl::BufferStorage bufferStorage) override;
DBufferVk.cpp448 gl::BufferStorage bufferStorage) in setDataWithUsageFlags() argument
455 if (bufferStorage == gl::BufferStorage::Immutable) in setDataWithUsageFlags()
/external/angle/src/libANGLE/renderer/gl/
DDispatchTableGL_autogen.cpp69 ASSIGN("glBufferStorage", bufferStorage); in initProcsDesktopGL()
1866 ASSIGN("glBufferStorage", bufferStorage); in initProcsDesktopGL()
2009 ASSIGN("glBufferStorageEXT", bufferStorage); in initProcsGLES()
2947 bufferStorage = &glBufferStorageNULL; in initProcsDesktopGLNULL()
4742 bufferStorage = &glBufferStorageNULL; in initProcsDesktopGLNULL()
4884 bufferStorage = &glBufferStorageNULL; in initProcsGLESNULL()
DDispatchTableGL_autogen.h613 PFNGLBUFFERSTORAGEPROC bufferStorage = nullptr; variable
/external/angle/src/tests/gl_tests/
DMemoryBarrierTest.cpp168 GLuint bufferStorage,
424 GLuint bufferStorage, in createStorageImage() argument
437 glBindBuffer(GL_SHADER_STORAGE_BUFFER, bufferStorage); in createStorageImage()
443 glTexBufferEXT(GL_TEXTURE_BUFFER, GL_RGBA32F, bufferStorage); in createStorageImage()
/external/deqp/framework/opengl/wrapper/
DglwFunctions.inl50 glBufferStorageFunc bufferStorage; variable
/external/deqp/modules/egl/
DteglSyncTests.cpp561 decltype(glw::Functions::bufferStorage) func; in RunComputePersistent()
576 …func = reinterpret_cast<decltype(glw::Functions::bufferStorage)>(egl.getProcAddress("glBufferStora… in RunComputePersistent()
/external/deqp/framework/platform/null/
DtcuNullRenderContextInitFuncs.inl50 gl->bufferStorage = glBufferStorage;

12