/external/armnn/src/backends/backendsCommon/ |
D | MemoryManager.cpp | 28 for (auto&& bufferStorage : m_AllocatorBufferStoragePair.second) in Allocate() 30 … bufferStorage.m_Buffer = allocator.m_CustomAllocator->allocate(bufferStorage.m_BufferSize, 0); in Allocate() 32 for (auto tensorMemory : bufferStorage.m_TensorMemoryVector) in Allocate() 34 …tensorMemory->m_Data = allocator.m_CustomAllocator->GetMemoryRegionAtOffset(bufferStorage.m_Buffer, in Allocate() 46 for (auto&& bufferStorage : m_AllocatorBufferStoragePair.second) in Deallocate() 48 allocator.m_CustomAllocator->free(bufferStorage.m_Buffer); in Deallocate()
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/external/angle/src/libANGLE/ |
D | Buffer.cpp | 114 angle::Result Buffer::bufferStorage(Context *context, in bufferStorage() function in gl::Buffer 140 BufferStorage bufferStorage) in bufferDataImpl() argument 169 bufferStorage) == angle::Result::Stop) in bufferDataImpl() 186 mState.mImmutable = (bufferStorage == BufferStorage::Immutable); in bufferDataImpl()
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D | Buffer.h | 116 angle::Result bufferStorage(Context *context, 216 BufferStorage bufferStorage);
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D | Context_gles_ext_autogen.h | 110 void bufferStorage(BufferBinding targetPacked, GLsizeiptr size, const void *data, \
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/external/angle/src/libANGLE/renderer/ |
D | BufferImpl.cpp | 30 gl::BufferStorage bufferStorage) in setDataWithUsageFlags() argument
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D | BufferImpl.h | 46 gl::BufferStorage bufferStorage);
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/external/angle/src/libANGLE/renderer/null/ |
D | BufferNULL.h | 33 gl::BufferStorage bufferStorage) override;
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D | BufferNULL.cpp | 40 gl::BufferStorage bufferStorage) in setDataWithUsageFlags() argument
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/external/angle/src/libANGLE/renderer/d3d/d3d11/ |
D | Buffer11.cpp | 625 BufferStorage *bufferStorage = nullptr; in markBufferUsage() local 626 ANGLE_TRY(getBufferStorage(context, usage, &bufferStorage)); in markBufferUsage() 628 if (bufferStorage) in markBufferUsage() 630 onStorageUpdate(bufferStorage); in markBufferUsage() 669 NativeStorage *bufferStorage = nullptr; in getConstantBufferRange() local 674 ANGLE_TRY(getBufferStorage(context, BUFFER_USAGE_UNIFORM, &bufferStorage)); in getConstantBufferRange() 679 ANGLE_TRY(getConstantBufferRangeStorage(context, offset, size, &bufferStorage)); in getConstantBufferRange() 684 *bufferOut = &bufferStorage->getBuffer(); in getConstantBufferRange()
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D | StateManager11.cpp | 3151 Buffer11 *bufferStorage = attrib.storage ? GetAs<Buffer11>(attrib.storage) : nullptr; in applyVertexBuffers() local 3158 if (bufferStorage == nullptr) in applyVertexBuffers() 3165 ANGLE_TRY(bufferStorage->getBuffer( in applyVertexBuffers() 3552 Buffer11 *bufferStorage = GetImplAs<Buffer11>(uniformBuffer.get()); in syncUniformBuffersForShader() local 3557 ANGLE_TRY(bufferStorage->getConstantBufferRange(context, uniformBufferOffset, in syncUniformBuffersForShader() 3673 Buffer11 *bufferStorage = GetImplAs<Buffer11>(uniformBuffer.get()); in syncUniformBuffersForShader() local 3675 ANGLE_TRY(bufferStorage->getStructuredBufferRangeSRV( in syncUniformBuffersForShader() 3715 Buffer11 *bufferStorage = GetImplAs<Buffer11>(shaderStorageBuffer.get()); in getUAVsForShaderStorageBuffers() local 3716 if (std::find(previouslyBound.begin(), previouslyBound.end(), bufferStorage) != in getUAVsForShaderStorageBuffers() 3724 previouslyBound.push_back(bufferStorage); in getUAVsForShaderStorageBuffers() [all …]
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D | Renderer11.cpp | 4448 Buffer11 *bufferStorage = GetImplAs<Buffer11>(shaderStorageBuffer.get()); in markRawBufferUsage() local 4449 ANGLE_TRY(bufferStorage->markRawBufferUsage(context)); in markRawBufferUsage() 4462 Buffer11 *bufferStorage = GetImplAs<Buffer11>(buffer.get()); in markRawBufferUsage() local 4463 ANGLE_TRY(bufferStorage->markRawBufferUsage(context)); in markRawBufferUsage()
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/external/deqp/external/openglcts/modules/gl/ |
D | gl4cSparseBufferTests.cpp | 459 gl.bufferStorage(GL_ARRAY_BUFFER, page_size * 3, /* size as per test spec */ in iterate() 462 gl.bufferStorage(GL_COPY_READ_BUFFER, m_immutable_bo_size, /* size */ in iterate() 488 gl.bufferStorage(GL_ELEMENT_ARRAY_BUFFER, page_size * 3, /* size */ in iterate() 503 gl.bufferStorage(GL_ELEMENT_ARRAY_BUFFER, page_size * 3, /* size */ in iterate() 1114 …m_gl.bufferStorage(GL_COPY_READ_BUFFER, m_helper_bo_size_rounded, nullptr, GL_MAP_READ_BIT); /* fl… in initTestCaseGlobal() 1847 m_gl.bufferStorage(GL_COPY_READ_BUFFER, m_sparse_bo_size_rounded, nullptr, in initTestCaseGlobal() 2296 m_gl.bufferStorage(GL_ARRAY_BUFFER, m_sparse_bo_size_rounded, nullptr, /* data */ in initTestCaseGlobal() 2319 m_gl.bufferStorage(GL_ARRAY_BUFFER, m_sparse_bo_size_rounded, m_ref_data[0], flags); in initTestCaseGlobal() 3333 m_gl.bufferStorage(GL_COPY_READ_BUFFER, m_ref_data_size, m_ref_data_ptr, GL_MAP_READ_BIT); in initTestCaseGlobal() 3666 … m_gl.bufferStorage(GL_COPY_READ_BUFFER, m_texture_data_size, m_texture_data_ptr, GL_MAP_READ_BIT); in initTestCaseGlobal() [all …]
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D | gl4cMapBufferAlignmentTests.cpp | 285 gl.bufferStorage(buffer.m_target, buffer_size, &buffer_data[0], storage_set); in iterate()
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D | gl4cBufferStorageTests.cpp | 795 gl.bufferStorage(target, size, data, flags); in Storage() 1674 gl.bufferStorage(target, 0 /* size */, 0 /* data */, GL_DYNAMIC_STORAGE_BIT /* flags */); in iterate() 1701 gl.bufferStorage(GL_ARRAY_BUFFER, data_size, data, GL_DYNAMIC_STORAGE_BIT); in iterate() 1731 gl.bufferStorage(GL_ARRAY_BUFFER, 0 /* size */, data, GL_DYNAMIC_STORAGE_BIT); in iterate() 1734 gl.bufferStorage(GL_ARRAY_BUFFER, -16 /* size */, data, GL_DYNAMIC_STORAGE_BIT); in iterate() 1763 gl.bufferStorage(GL_ARRAY_BUFFER, data_size, data, GL_MAP_PERSISTENT_BIT); in iterate() 1791 gl.bufferStorage(GL_ARRAY_BUFFER, data_size, data, GL_MAP_COHERENT_BIT); in iterate()
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D | gl4cDirectStateAccessVertexArraysTests.cpp | 534 gl.bufferStorage(GL_TRANSFORM_FEEDBACK_BUFFER, sizeof(glw::GLint), NULL, GL_MAP_READ_BIT); in PrepareXFB() 1105 gl.bufferStorage(GL_TRANSFORM_FEEDBACK_BUFFER, 3 * sizeof(glw::GLint), NULL, GL_MAP_READ_BIT); in PrepareXFB() 1636 gl.bufferStorage(GL_TRANSFORM_FEEDBACK_BUFFER, 2 * sizeof(glw::GLint), NULL, GL_MAP_READ_BIT); in PrepareXFB() 2279 gl.bufferStorage(GL_TRANSFORM_FEEDBACK_BUFFER, size, NULL, GL_MAP_READ_BIT); in PrepareXFB() 2867 gl.bufferStorage(GL_TRANSFORM_FEEDBACK_BUFFER, 2 * sizeof(glw::GLint), NULL, GL_MAP_READ_BIT); in PrepareXFB() 3315 gl.bufferStorage(GL_TRANSFORM_FEEDBACK_BUFFER, 4 * sizeof(glw::GLint), NULL, GL_MAP_READ_BIT); in PrepareXFB()
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D | gl3cCommonBugsTests.cpp | 5804 gl.bufferStorage(GL_ARRAY_BUFFER, m_virtual_bo_size, nullptr, /* data */ in initTest() 5821 gl.bufferStorage(GL_ELEMENT_ARRAY_BUFFER, m_result_data_storage_size, NULL, /* data */ in initTest()
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/external/armnn/src/armnn/ |
D | LoadedNetwork.cpp | 2490 BufferStorage bufferStorage; in CreateExternalMemoryManger() local 2491 bufferStorage.m_BufferSize = memBin.m_MemSize; in CreateExternalMemoryManger() 2492 bufferStorage.m_TensorMemoryVector.reserve(memBin.m_MemBlocks.size()); in CreateExternalMemoryManger() 2499 bufferStorage.m_TensorMemoryVector.emplace_back(tensorMemory); in CreateExternalMemoryManger() 2502 bufferStorageVec.emplace_back(std::move(bufferStorage)); in CreateExternalMemoryManger()
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/external/angle/src/libANGLE/renderer/vulkan/ |
D | BufferVk.h | 165 gl::BufferStorage bufferStorage) override;
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D | BufferVk.cpp | 448 gl::BufferStorage bufferStorage) in setDataWithUsageFlags() argument 455 if (bufferStorage == gl::BufferStorage::Immutable) in setDataWithUsageFlags()
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/external/angle/src/libANGLE/renderer/gl/ |
D | DispatchTableGL_autogen.cpp | 69 ASSIGN("glBufferStorage", bufferStorage); in initProcsDesktopGL() 1866 ASSIGN("glBufferStorage", bufferStorage); in initProcsDesktopGL() 2009 ASSIGN("glBufferStorageEXT", bufferStorage); in initProcsGLES() 2947 bufferStorage = &glBufferStorageNULL; in initProcsDesktopGLNULL() 4742 bufferStorage = &glBufferStorageNULL; in initProcsDesktopGLNULL() 4884 bufferStorage = &glBufferStorageNULL; in initProcsGLESNULL()
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D | DispatchTableGL_autogen.h | 613 PFNGLBUFFERSTORAGEPROC bufferStorage = nullptr; variable
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/external/angle/src/tests/gl_tests/ |
D | MemoryBarrierTest.cpp | 168 GLuint bufferStorage, 424 GLuint bufferStorage, in createStorageImage() argument 437 glBindBuffer(GL_SHADER_STORAGE_BUFFER, bufferStorage); in createStorageImage() 443 glTexBufferEXT(GL_TEXTURE_BUFFER, GL_RGBA32F, bufferStorage); in createStorageImage()
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/external/deqp/framework/opengl/wrapper/ |
D | glwFunctions.inl | 50 glBufferStorageFunc bufferStorage; variable
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/external/deqp/modules/egl/ |
D | teglSyncTests.cpp | 561 decltype(glw::Functions::bufferStorage) func; in RunComputePersistent() 576 …func = reinterpret_cast<decltype(glw::Functions::bufferStorage)>(egl.getProcAddress("glBufferStora… in RunComputePersistent()
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/external/deqp/framework/platform/null/ |
D | tcuNullRenderContextInitFuncs.inl | 50 gl->bufferStorage = glBufferStorage;
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