Searched refs:check_separate_shader_objects_allowed (Results 1 – 2 of 2) sorted by relevance
181 bool check_separate_shader_objects_allowed(YYLTYPE *locp, in check_separate_shader_objects_allowed() function
3392 if (!state->check_separate_shader_objects_allowed(loc, var)) in apply_explicit_location()3405 if (!state->check_separate_shader_objects_allowed(loc, var)) in apply_explicit_location()3416 if (!state->check_separate_shader_objects_allowed(loc, var)) in apply_explicit_location()