Searched refs:codeID (Results 1 – 2 of 2) sorted by relevance
142 int codeID, in ShaderNode() argument147 , fCodeID(codeID) in ShaderNode()153 const bool isCompose = codeID == (int) BuiltInCodeSnippetID::kCompose || in ShaderNode()154 codeID == (int) BuiltInCodeSnippetID::kBlendCompose; in ShaderNode()160 if (codeID >= kBuiltInCodeSnippetIDCount || (isCompose && child == children.back())) { in ShaderNode()
306 PaintParamsKey ShaderCodeDictionary::lookup(UniquePaintParamsID codeID) const { in lookup()307 if (!codeID.isValid()) { in lookup()312 SkASSERT(codeID.asUInt() < SkTo<uint32_t>(fIDToPaintKey.size())); in lookup()313 return fIDToPaintKey[codeID.asUInt()]; in lookup()