Searched refs:compute_dot (Results 1 – 5 of 5) sorted by relevance
/external/oboe/samples/RhythmGame/third_party/glm/detail/ |
D | func_geometric.inl | 32 struct compute_dot{}; struct 35 struct compute_dot<tvec1, T, P, Aligned> struct 44 struct compute_dot<tvec2, T, P, Aligned> struct 54 struct compute_dot<tvec3, T, P, Aligned> struct 64 struct compute_dot<tvec4, T, P, Aligned> struct 174 return detail::compute_dot<vecType, T, P, detail::is_aligned<P>::value>::call(x, y);
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D | func_geometric_simd.inl | 30 struct compute_dot<tvec4, float, P, true> struct
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/external/pytorch/aten/src/ATen/native/cpu/ |
D | BlasKernel.cpp | 370 static float compute_dot(const at::Half* a, const at::Half* b, int64_t len) { in compute_dot() function 377 static float compute_dot(const at::BFloat16* a, const at::BFloat16* b, int64_t len) { in compute_dot() function 400 const auto dot = compute_dot(a_, b_, k); in gemm_transa_() 428 const auto dot = compute_dot(a_, b_, k); in gemm_transa_()
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/external/oboe/samples/RhythmGame/third_party/glm/gtc/ |
D | quaternion_simd.inl | 65 struct compute_dot<tquat, float, P, true> struct
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D | quaternion.inl | 13 struct compute_dot<tquat, T, P, Aligned> struct 157 T Dot = detail::compute_dot<tvec3, T, P, detail::is_aligned<P>::value>::call(u, v);
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