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Searched refs:const_and_shader_buffers (Results 1 – 9 of 9) sorted by relevance

/external/mesa3d/src/gallium/drivers/radeonsi/
Dsi_shader_internal.h32 struct ac_arg const_and_shader_buffers; member
Dsi_descriptors.c1261 si_set_constant_buffer(sctx, &sctx->const_and_shader_buffers[shader], in si_pipe_set_constant_buffer()
1305 &sctx->const_and_shader_buffers[shader], si_const_and_shader_buffer_descriptors(sctx, shader), in si_get_pipe_constant_buffer()
1367 struct si_buffer_resources *buffers = &sctx->const_and_shader_buffers[shader]; in si_set_shader_buffers()
1404 struct si_buffer_resources *buffers = &sctx->const_and_shader_buffers[shader]; in si_get_shader_buffers()
1729 si_reset_buffer_resources(sctx, &sctx->const_and_shader_buffers[shader], in si_rebind_buffer()
1732 buf, sctx->const_and_shader_buffers[shader].priority_constbuf); in si_rebind_buffer()
1740 if (si_reset_buffer_resources(sctx, &sctx->const_and_shader_buffers[shader], in si_rebind_buffer()
1743 sctx->const_and_shader_buffers[shader].priority) && in si_rebind_buffer()
2914 si_init_buffer_resources(sctx, &sctx->const_and_shader_buffers[i], desc, num_buffer_slots, in si_init_all_descriptors()
2999 si_release_buffer_resources(&sctx->const_and_shader_buffers[i], in si_release_all_descriptors()
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Dsi_nir_lower_resource.c68 nir_def *addr = ac_nir_load_arg(b, &s->args->ac, s->args->const_and_shader_buffers); in load_ubo_desc()
92 nir_def *addr = ac_nir_load_arg(b, &s->args->ac, s->args->const_and_shader_buffers); in load_ssbo_desc()
Dsi_debug.c784 sctx->const_and_shader_buffers[stage].enabled_mask >> SI_NUM_SHADER_BUFFERS; in si_dump_descriptors()
788 (sctx->const_and_shader_buffers[stage].enabled_mask & in si_dump_descriptors()
Dsi_state.h677 uint64_t *const_and_shader_buffers, uint64_t *samplers_and_images);
Dsi_compute_blit.c69 if (sctx->const_and_shader_buffers[PIPE_SHADER_COMPUTE].writable_mask & in si_launch_grid_internal_ssbos()
Dsi_pipe.h1108 struct si_buffer_resources const_and_shader_buffers[SI_NUM_SHADERS]; member
Dsi_state_shaders.cpp3553 uint64_t *const_and_shader_buffers, uint64_t *samplers_and_images) in si_get_active_slot_masks() argument
3566 *const_and_shader_buffers = u_bit_consecutive64(start, num_shaderbufs + num_constbufs); in si_get_active_slot_masks()
Dsi_shader.c212 assign_params ? &args->const_and_shader_buffers : &args->other_const_and_shader_buffers); in declare_const_and_shader_buffers()