Searched refs:constbuf_valid (Results 1 – 10 of 10) sorted by relevance
73 uint32_t valid = nv50->constbuf_valid[s]; in nv50_memory_barrier()272 if (!(nv50->constbuf_valid[s] & (1 << i))) in nv50_invalidate_resource_storage()
167 uint16_t constbuf_valid[NV50_MAX_SHADER_STAGES]; member
936 nv50->constbuf_valid[s] |= 1 << i; in nv50_set_constant_buffer()942 nv50->constbuf_valid[s] |= 1 << i; in nv50_set_constant_buffer()949 nv50->constbuf_valid[s] &= ~(1 << i); in nv50_set_constant_buffer()
202 nv50->constbuf_dirty[s] |= nv50->constbuf_valid[s]; in nv50_compute_invalidate_constbufs()
115 …nv50->constbuf_dirty[NV50_SHADER_STAGE_COMPUTE] |= nv50->constbuf_valid[NV50_SHADER_STAGE_COMPUTE]; in nv50_constbufs_validate()
121 uint32_t valid = nvc0->constbuf_valid[s]; in nvc0_memory_barrier()350 if (!(nvc0->constbuf_valid[s] & (1 << i))) in nvc0_invalidate_resource_storage()
210 uint16_t constbuf_valid[6]; member
844 nvc0->constbuf_valid[s] |= 1 << i; in nvc0_set_constant_buffer()850 nvc0->constbuf_valid[s] |= 1 << i; in nvc0_set_constant_buffer()857 nvc0->constbuf_valid[s] &= ~(1 << i); in nvc0_set_constant_buffer()
160 nvc0->constbuf_dirty[s] |= nvc0->constbuf_valid[s]; in nvc0_compute_invalidate_constbufs()
578 nvc0->constbuf_dirty[5] |= nvc0->constbuf_valid[5]; in nvc0_constbufs_validate()