Home
last modified time | relevance | path

Searched refs:createTextureStorage2DMultisample (Results 1 – 7 of 7) sorted by relevance

/external/angle/src/libANGLE/renderer/d3d/
DRendererD3D.h366 virtual TextureStorage *createTextureStorage2DMultisample(GLenum internalformat,
DTextureD3D.cpp4205 TexStoragePointer storage = {mRenderer->createTextureStorage2DMultisample( in setStorageMultisample()
/external/angle/src/libANGLE/renderer/d3d/d3d9/
DRenderer9.h321 TextureStorage *createTextureStorage2DMultisample(GLenum internalformat,
DRenderer9.cpp3011 TextureStorage *Renderer9::createTextureStorage2DMultisample(GLenum internalformat, in createTextureStorage2DMultisample() function in rx::Renderer9
/external/angle/src/libANGLE/renderer/d3d/d3d11/
DRenderer11.h277 TextureStorage *createTextureStorage2DMultisample(GLenum internalformat,
DRenderer11.cpp3421 TextureStorage *Renderer11::createTextureStorage2DMultisample(GLenum internalformat, in createTextureStorage2DMultisample() function in rx::Renderer11
DTextureStorage11.cpp1079 GetAs<TextureStorage11_2DMultisample>(mRenderer->createTextureStorage2DMultisample( in getMultisampledRenderTarget()