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Searched refs:createTextureStorageBuffer (Results 1 – 6 of 6) sorted by relevance

/external/angle/src/libANGLE/renderer/d3d/
DRendererD3D.h331 virtual TextureStorage *createTextureStorageBuffer(
DTextureD3D.cpp4610 storage.reset(mRenderer->createTextureStorageBuffer(mState.getBuffer(), internalFormat, in setBuffer()
/external/angle/src/libANGLE/renderer/d3d/d3d9/
DRenderer9.h285 TextureStorage *createTextureStorageBuffer(const gl::OffsetBindingPointer<gl::Buffer> &buffer,
DRenderer9.cpp2942 TextureStorage *Renderer9::createTextureStorageBuffer( in createTextureStorageBuffer() function in rx::Renderer9
/external/angle/src/libANGLE/renderer/d3d/d3d11/
DRenderer11.h285 TextureStorage *createTextureStorageBuffer(const gl::OffsetBindingPointer<gl::Buffer> &buffer,
DRenderer11.cpp3433 TextureStorage *Renderer11::createTextureStorageBuffer( in createTextureStorageBuffer() function in rx::Renderer11