Searched refs:currentLevelQueue (Results 1 – 1 of 1) sorted by relevance
117 std::vector<SubresourceUpdate> *currentLevelQueue = getLevelUpdates(levelGL); in flushSingleLevelUpdates() local118 if (!currentLevelQueue || currentLevelQueue->empty()) in flushSingleLevelUpdates()134 for (const SubresourceUpdate &srcUpdate : *currentLevelQueue) in flushSingleLevelUpdates()209 currentLevelQueue->clear(); in flushSingleLevelUpdates()