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Searched refs:current_loop_depth (Results 1 – 3 of 3) sorted by relevance

/external/mesa3d/src/panfrost/midgard/
Dcompiler.h280 int current_loop_depth; member
Dmidgard_compile.c2345 br.branch.target_break = ctx->current_loop_depth; in emit_jump()
2796 int loop_idx = ++ctx->current_loop_depth; in emit_loop()
2849 --ctx->current_loop_depth; in emit_loop()
/external/mesa3d/src/gallium/drivers/svga/
Dsvga_tgsi_vgpu10.c472 unsigned current_loop_depth; member
1523 && emit->current_loop_depth == 0) { in need_temp_reg_initialization()
9725 emit->current_loop_depth++; in emit_simple()
9728 emit->current_loop_depth--; in emit_simple()
13040 emit->current_loop_depth = 0; in svga_tgsi_vgpu10_translate()