Searched refs:d3d12_stream_output_target (Results 1 – 3 of 3) sorted by relevance
1505 struct d3d12_stream_output_target *cso = CALLOC_STRUCT(d3d12_stream_output_target); in d3d12_create_stream_output_target()1527 struct d3d12_stream_output_target *target = (struct d3d12_stream_output_target *)state; in d3d12_stream_output_target_destroy()1536 struct d3d12_stream_output_target *target) in fill_stream_output_buffer_view()1573 struct d3d12_stream_output_target *target = in d3d12_set_stream_output_targets()1574 i < num_targets ? (struct d3d12_stream_output_target *)targets[i] : NULL; in d3d12_set_stream_output_targets()1769 …struct d3d12_stream_output_target *target = (struct d3d12_stream_output_target *)ctx->so_targets[i… in d3d12_enable_fake_so_buffers()1770 struct d3d12_stream_output_target *fake_target; in d3d12_enable_fake_so_buffers()1772 fake_target = CALLOC_STRUCT(d3d12_stream_output_target); in d3d12_enable_fake_so_buffers()1783 struct d3d12_stream_output_target *prev_target = in d3d12_enable_fake_so_buffers()1784 (struct d3d12_stream_output_target *)ctx->fake_so_targets[j]; in d3d12_enable_fake_so_buffers()[all …]
139 struct d3d12_stream_output_target { struct
857 d3d12_stream_output_target *target = (d3d12_stream_output_target *)so_arg; in update_draw_auto()1182 … struct d3d12_stream_output_target *target = (struct d3d12_stream_output_target *)so_targets[i]; in d3d12_draw_vbo()