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Searched refs:deRoundFloatToInt32 (Results 1 – 25 of 30) sorted by relevance

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/external/deqp/framework/randomshaders/
DrsgProgramExecutor.cpp215 …deClamp32(deRoundFloatToInt32(rgba.x() * 255), 0, 255), deClamp32(deRoundFloatToInt32(rgba.y() * 2… in toColor()
216 …deClamp32(deRoundFloatToInt32(rgba.z() * 255), 0, 255), deClamp32(deRoundFloatToInt32(rgba.w() * 2… in toColor()
/external/deqp/external/vulkancts/modules/vulkan/geometry/
DvktGeometryInstancedRenderingTests.cpp237 const int ix1 = std::max(deRoundFloatToInt32(x1), 0); in getSubregion()
238 const int ix2 = std::min(deRoundFloatToInt32(x2), image.getWidth()); in getSubregion()
239 const int iy1 = std::max(deRoundFloatToInt32(y1), 0); in getSubregion()
240 const int iy2 = std::min(deRoundFloatToInt32(y2), image.getHeight()); in getSubregion()
/external/deqp/modules/gles31/functional/
Des31fShaderPackingFunctionTests.cpp193 … (uint16_t)de::clamp(deRoundFloatToInt32(de::clamp(inputs[valNdx].x(), -1.0f, 1.0f) * 32767.0f), in iterate()
196 … (uint16_t)de::clamp(deRoundFloatToInt32(de::clamp(inputs[valNdx].y(), -1.0f, 1.0f) * 32767.0f), in iterate()
395deRoundFloatToInt32(de::clamp(inputs[valNdx].x(), 0.0f, 1.0f) * 65535.0f), 0, (1 << 16) - 1); in iterate()
397deRoundFloatToInt32(de::clamp(inputs[valNdx].y(), 0.0f, 1.0f) * 65535.0f), 0, (1 << 16) - 1); in iterate()
825deRoundFloatToInt32(de::clamp(inputs[valNdx].x(), -1.0f, 1.0f) * 127.0f), -(1 << 7), (1 << 7) - 1); in iterate()
827deRoundFloatToInt32(de::clamp(inputs[valNdx].y(), -1.0f, 1.0f) * 127.0f), -(1 << 7), (1 << 7) - 1); in iterate()
829deRoundFloatToInt32(de::clamp(inputs[valNdx].z(), -1.0f, 1.0f) * 127.0f), -(1 << 7), (1 << 7) - 1); in iterate()
831deRoundFloatToInt32(de::clamp(inputs[valNdx].w(), -1.0f, 1.0f) * 127.0f), -(1 << 7), (1 << 7) - 1); in iterate()
1049deRoundFloatToInt32(de::clamp(inputs[valNdx].x(), 0.0f, 1.0f) * 255.0f), 0, (1 << 8) - 1); in iterate()
1051deRoundFloatToInt32(de::clamp(inputs[valNdx].y(), 0.0f, 1.0f) * 255.0f), 0, (1 << 8) - 1); in iterate()
[all …]
Des31fPrimitiveBoundingBoxTests.cpp2409 if (missedPixels <= deRoundFloatToInt32((float)totalPixels * 0.1f)) in checkLineContinuity()
3238deRoundFloatToInt32((refPoint.center.x() * 0.5f + 0.5f) * (float)viewport.getWidth()), in verifyNarrowPointPattern()
3239deRoundFloatToInt32((refPoint.center.y() * 0.5f + 0.5f) * (float)viewport.getHeight())); in verifyNarrowPointPattern()
3322 … tcu::IVec2(deRoundFloatToInt32((refPoint.center.x() * 0.5f + 0.5f) * (float)viewport.getWidth()), in verifyWidePoint()
3323deRoundFloatToInt32((refPoint.center.y() * 0.5f + 0.5f) * (float)viewport.getHeight())); in verifyWidePoint()
/external/deqp/modules/glshared/
DglsShaderPerformanceCase.cpp85 numVert = deRoundFloatToInt32((float)numFrag / fragmentsPerVertices); in setVertexFragmentRatio()
98 numFrag = deRoundFloatToInt32((float)numVert * fragmentsPerVertices); in setVertexFragmentRatio()
DglsCalibration.cpp341deRoundFloatToInt32(m_params.targetMeasureDurationUs / m_calibrateIterations.back().frameTime), in recomputeParameters()
DglsTextureBufferCase.cpp181 …texelValue = tcu::Vec4(m_texture.getPixel(de::clamp<int>((deRoundFloatToInt32(position.x() * 4) + … in shadeVertices()
182 … (deRoundFloatToInt32(position.y() * 4) + 4), in shadeVertices()
/external/deqp/external/vulkancts/modules/vulkan/shaderexecutor/
DvktShaderPackingFunctionTests.cpp197 … (uint16_t)de::clamp(deRoundFloatToInt32(de::clamp(inputs[valNdx].x(), -1.0f, 1.0f) * 32767.0f), in iterate()
200 … (uint16_t)de::clamp(deRoundFloatToInt32(de::clamp(inputs[valNdx].y(), -1.0f, 1.0f) * 32767.0f), in iterate()
426deRoundFloatToInt32(de::clamp(inputs[valNdx].x(), 0.0f, 1.0f) * 65535.0f), 0, (1 << 16) - 1); in iterate()
428deRoundFloatToInt32(de::clamp(inputs[valNdx].y(), 0.0f, 1.0f) * 65535.0f), 0, (1 << 16) - 1); in iterate()
982deRoundFloatToInt32(de::clamp(inputs[valNdx].x(), -1.0f, 1.0f) * 127.0f), -(1 << 7), (1 << 7) - 1); in iterate()
984deRoundFloatToInt32(de::clamp(inputs[valNdx].y(), -1.0f, 1.0f) * 127.0f), -(1 << 7), (1 << 7) - 1); in iterate()
986deRoundFloatToInt32(de::clamp(inputs[valNdx].z(), -1.0f, 1.0f) * 127.0f), -(1 << 7), (1 << 7) - 1); in iterate()
988deRoundFloatToInt32(de::clamp(inputs[valNdx].w(), -1.0f, 1.0f) * 127.0f), -(1 << 7), (1 << 7) - 1); in iterate()
1229deRoundFloatToInt32(de::clamp(inputs[valNdx].x(), 0.0f, 1.0f) * 255.0f), 0, (1 << 8) - 1); in iterate()
1231deRoundFloatToInt32(de::clamp(inputs[valNdx].y(), 0.0f, 1.0f) * 255.0f), 0, (1 << 8) - 1); in iterate()
[all …]
/external/deqp/modules/gles2/functional/
Des2fShaderBuiltinVarTests.cpp527 …const int x0 = deRoundFloatToInt32(float(width) * (pointIter->x() * 0.5f + 0.5f) - pointIter->z() … in iterate()
528 …const int y0 = deRoundFloatToInt32(float(height) * (pointIter->y() * 0.5f + 0.5f) - pointIter->z()… in iterate()
529 …const int x1 = deRoundFloatToInt32(float(width) * (pointIter->x() * 0.5f + 0.5f) + pointIter->z() … in iterate()
530 …const int y1 = deRoundFloatToInt32(float(height) * (pointIter->y() * 0.5f + 0.5f) + pointIter->z()… in iterate()
Des2fDepthStencilClearTests.cpp447 … deClamp32(deRoundFloatToInt32(step * 255.0f), 0, 255), oldColor.getAlpha()); in renderReference()
498 …tcu::RGBA newColor = tcu::RGBA(oldColor.getRed(), deClamp32(deRoundFloatToInt32(step * 255.0f), 0,… in renderReference()
Des2fDepthRangeTests.cpp374 int col = de::clamp(deRoundFloatToInt32((float)step * depthStep * 255.0f), 0, 255); in iterate()
Des2fBufferWriteTests.cpp484 … de::clamp(deRoundFloatToInt32((float)m_curSize * deFloatPow(rnd.getFloat(0.0f, 0.7f), 3.0f)), in iterate()
/external/deqp/external/vulkancts/modules/vulkan/texture/
DvktSampleVerifierUtil.cpp84 levelBounds[0] = deRoundFloatToInt32(q); in calcLevelBounds()
97 levelBounds[1] = deRoundFloatToInt32(q); in calcLevelBounds()
106 levelBounds[ndx] = deRoundFloatToInt32(q); in calcLevelBounds()
/external/deqp/modules/egl/
DteglGLES2SharingTests.cpp452 int ox = deRoundFloatToInt32((float)width / 2.0f); in renderResource()
453 int oy = deRoundFloatToInt32((float)height / 2.0f); in renderResource()
454 int x1 = deRoundFloatToInt32(((float)width * fx1 / 2.0f) + (float)ox); in renderResource()
455 int y1 = deRoundFloatToInt32(((float)height * fy1 / 2.0f) + (float)oy); in renderResource()
456 int x2 = deRoundFloatToInt32(((float)width * fx2 / 2.0f) + (float)ox); in renderResource()
457 int y2 = deRoundFloatToInt32(((float)height * fy2 / 2.0f) + (float)oy); in renderResource()
/external/deqp/modules/gles3/functional/
Des3fShaderPackingFunctionTests.cpp193 … (uint16_t)de::clamp(deRoundFloatToInt32(de::clamp(inputs[valNdx].x(), -1.0f, 1.0f) * 32767.0f), in iterate()
196 … (uint16_t)de::clamp(deRoundFloatToInt32(de::clamp(inputs[valNdx].y(), -1.0f, 1.0f) * 32767.0f), in iterate()
395deRoundFloatToInt32(de::clamp(inputs[valNdx].x(), 0.0f, 1.0f) * 65535.0f), 0, (1 << 16) - 1); in iterate()
397deRoundFloatToInt32(de::clamp(inputs[valNdx].y(), 0.0f, 1.0f) * 65535.0f), 0, (1 << 16) - 1); in iterate()
Des3fShaderBuiltinVarTests.cpp555 …const int x0 = deRoundFloatToInt32(float(width) * (pointIter->x() * 0.5f + 0.5f) - pointIter->z() … in iterate()
556 …const int y0 = deRoundFloatToInt32(float(height) * (pointIter->y() * 0.5f + 0.5f) - pointIter->z()… in iterate()
557 …const int x1 = deRoundFloatToInt32(float(width) * (pointIter->x() * 0.5f + 0.5f) + pointIter->z() … in iterate()
558 …const int y1 = deRoundFloatToInt32(float(height) * (pointIter->y() * 0.5f + 0.5f) + pointIter->z()… in iterate()
Des3fDepthStencilClearTests.cpp451 … deClamp32(deRoundFloatToInt32(step * 255.0f), 0, 255), oldColor.getAlpha()); in renderReference()
502 …tcu::RGBA newColor = tcu::RGBA(oldColor.getRed(), deClamp32(deRoundFloatToInt32(step * 255.0f), 0,… in renderReference()
Des3fFragDepthTests.cpp381 int col = de::clamp(deRoundFloatToInt32((float)step * depthStep * 255.0f), 0, 255); in iterate()
Des3fBufferWriteTests.cpp484 … de::clamp(deRoundFloatToInt32((float)m_curSize * deFloatPow(rnd.getFloat(0.0f, 0.7f), 3.0f)), in iterate()
/external/deqp/external/openglcts/modules/common/
DglcShaderRenderCase.cpp65 …deClamp32(deRoundFloatToInt32(a.x() * 255.0f), 0, 255), deClamp32(deRoundFloatToInt32(a.y() * 255.… in toRGBA()
66 …deClamp32(deRoundFloatToInt32(a.z() * 255.0f), 0, 255), deClamp32(deRoundFloatToInt32(a.w() * 255.… in toRGBA()
DglcFragDepthTests.cpp398 int col = de::clamp(deRoundFloatToInt32((float)step * depthStep * 255.0f), 0, 255); in iterate()
/external/deqp/external/vulkancts/modules/vulkan/pipeline/
DvktPipelineVertexInputTests.cpp1780 reference.getAccess(), deRoundFloatToInt32((float)m_renderSize.x() * 0.0f), in verifyImage()
1781deRoundFloatToInt32((float)m_renderSize.y() * 0.0f), deRoundFloatToInt32((float)m_renderSize.x() *… in verifyImage()
1782 deRoundFloatToInt32((float)m_renderSize.y() * 1.0f))); in verifyImage()
1784 reference.getAccess(), deRoundFloatToInt32((float)m_renderSize.x() * 0.5f), in verifyImage()
1785deRoundFloatToInt32((float)m_renderSize.y() * 0.0f), deRoundFloatToInt32((float)m_renderSize.x() *… in verifyImage()
1786 deRoundFloatToInt32((float)m_renderSize.y() * 1.0f))); in verifyImage()
/external/deqp/framework/delibs/debase/
DdeMath.h552 static inline int32_t deRoundFloatToInt32(float x) in deRoundFloatToInt32() function
/external/deqp/external/vulkancts/modules/vulkan/shaderrender/
DvktShaderRenderBuiltinVarTests.cpp2030 const int x0 = deRoundFloatToInt32(centerX - size * 0.5f); in iterate()
2031 const int y0 = deRoundFloatToInt32(centerY - size * 0.5f); in iterate()
2032 const int x1 = deRoundFloatToInt32(centerX + size * 0.5f); in iterate()
2033 const int y1 = deRoundFloatToInt32(centerY + size * 0.5f); in iterate()
/external/deqp/framework/common/
DtcuTestLog.cpp259 res[i] = de::max(1, deRoundFloatToInt32((float)imageSize[i] / d)); in computeScaledSize()

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