Searched refs:debugSetting (Results 1 – 2 of 2) sorted by relevance
98 EGLAttrib debugSetting = in ShouldLoadDebugLayers() local104 const bool yes = debugSetting == EGL_TRUE; in ShouldLoadDebugLayers()107 const bool ifAvailable = debugSetting == EGL_DONT_CARE; in ShouldLoadDebugLayers()
611 EGLAttrib debugSetting = in ShouldUseDebugLayers() local616 return (debugSetting != EGL_FALSE); in ShouldUseDebugLayers()618 return (debugSetting == EGL_TRUE); in ShouldUseDebugLayers()