Searched refs:declareSampleID (Results 1 – 1 of 1) sorted by relevance
949 bool declareSampleID = false; in GenerateShaderLinkHLSL() local952 declareSampleID = true; in GenerateShaderLinkHLSL()958 declareSampleID = true; in GenerateShaderLinkHLSL()1113 declareSampleID = declareSampleID || usesSampleInterpolation; in GenerateShaderLinkHLSL()1115 << (declareSampleID ? "1 << sampleID" : "sampleMaskIn") << ";\n"; in GenerateShaderLinkHLSL()1131 if (declareSampleID) in GenerateShaderLinkHLSL()