Searched refs:depth_buffer (Results 1 – 4 of 4) sorted by relevance
/external/mesa3d/src/gallium/drivers/d3d12/ |
D | d3d12_resource.cpp | 1556 local_resource depth_buffer(pscreen, &tmpl); in read_zs_surface() local 1557 if (!depth_buffer) { in read_zs_surface() 1562 if (!transfer_image_to_buf(ctx, res, depth_buffer, trans, 0)) in read_zs_surface() 1578 uint8_t *depth_ptr = (uint8_t *)depth_buffer.map(); in read_zs_surface() 1658 local_resource depth_buffer(pctx->screen, &tmpl); in write_zs_surface() local 1659 if (!depth_buffer) { in write_zs_surface() 1670 uint8_t *depth_ptr = (uint8_t *)depth_buffer.map(); in write_zs_surface() 1712 depth_buffer.unmap(); in write_zs_surface() 1714 transfer_buf_to_image(d3d12_context(pctx), res, depth_buffer, trans, 0); in write_zs_surface()
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/external/deqp-deps/amber/docs/ |
D | amber.md | 79 `depth_buffer`. For other buffers, we generate a name of `AutoBuf-<num>` where
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/external/igt-gpu-tools/lib/ |
D | panfrost-job.h | 1319 mali_ptr depth_buffer; // not SAME_VA member
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/external/mesa3d/src/gallium/drivers/iris/ |
D | iris_state.c | 1618 struct iris_depth_buffer_state depth_buffer; member 3855 struct iris_depth_buffer_state *cso_z = &ice->state.genx->depth_buffer; in iris_set_framebuffer_state() 7871 struct iris_depth_buffer_state *cso_z = &ice->state.genx->depth_buffer; in iris_upload_dirty_render_state()
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