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Searched refs:depth_buffer (Results 1 – 4 of 4) sorted by relevance

/external/mesa3d/src/gallium/drivers/d3d12/
Dd3d12_resource.cpp1556 local_resource depth_buffer(pscreen, &tmpl); in read_zs_surface() local
1557 if (!depth_buffer) { in read_zs_surface()
1562 if (!transfer_image_to_buf(ctx, res, depth_buffer, trans, 0)) in read_zs_surface()
1578 uint8_t *depth_ptr = (uint8_t *)depth_buffer.map(); in read_zs_surface()
1658 local_resource depth_buffer(pctx->screen, &tmpl); in write_zs_surface() local
1659 if (!depth_buffer) { in write_zs_surface()
1670 uint8_t *depth_ptr = (uint8_t *)depth_buffer.map(); in write_zs_surface()
1712 depth_buffer.unmap(); in write_zs_surface()
1714 transfer_buf_to_image(d3d12_context(pctx), res, depth_buffer, trans, 0); in write_zs_surface()
/external/deqp-deps/amber/docs/
Damber.md79 `depth_buffer`. For other buffers, we generate a name of `AutoBuf-<num>` where
/external/igt-gpu-tools/lib/
Dpanfrost-job.h1319 mali_ptr depth_buffer; // not SAME_VA member
/external/mesa3d/src/gallium/drivers/iris/
Diris_state.c1618 struct iris_depth_buffer_state depth_buffer; member
3855 struct iris_depth_buffer_state *cso_z = &ice->state.genx->depth_buffer; in iris_set_framebuffer_state()
7871 struct iris_depth_buffer_state *cso_z = &ice->state.genx->depth_buffer; in iris_upload_dirty_render_state()