Searched refs:depthbuffer (Results 1 – 7 of 7) sorted by relevance
/external/deqp/modules/gles3/performance/ |
D | es3pDepthTests.cpp | 552 const glu::Renderbuffer depthbuffer(gl); in iterate() local 567 gl.bindRenderbuffer(GL_RENDERBUFFER, *depthbuffer); in iterate() 572 gl.framebufferRenderbuffer(GL_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, GL_RENDERBUFFER, *depthbuffer); in iterate()
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/external/angle/src/tests/gl_tests/ |
D | RobustResourceInitTest.cpp | 1538 GLRenderbuffer depthbuffer; in maskedDepthClear() local 1539 glBindRenderbuffer(GL_RENDERBUFFER, depthbuffer); in maskedDepthClear() 1549 glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, GL_RENDERBUFFER, depthbuffer); in maskedDepthClear()
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/external/deqp/modules/gles2/functional/ |
D | es2fFboRenderTest.cpp | 397 uint32_t colorbuffer = 0, uint32_t depthbuffer = 0, uint32_t stencilbuffer = 0); 473 uint32_t colorbuffer, uint32_t depthbuffer, uint32_t stencilbuffer) in Framebuffer() argument 478 , m_depthbuffer(depthbuffer) in Framebuffer()
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/external/mesa3d/docs/ |
D | faq.rst | 222 `here <https://www.opengl.org/archives/resources/faq/technical/depthbuffer.htm#0040>`__
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/external/angle/src/libANGLE/ |
D | State.cpp | 3448 const FramebufferAttachment *depthbuffer = framebuffer->getDepthAttachment(); in getIntegerv() local 3450 if (depthbuffer) in getIntegerv() 3452 *params = depthbuffer->getDepthSize(); in getIntegerv()
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/external/deqp/framework/opengl/simplereference/ |
D | sglrReferenceContext.hpp | 798 const rr::MultisamplePixelBufferAccess &depthbuffer,
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D | sglrReferenceContext.cpp | 361 const rr::MultisamplePixelBufferAccess &depthbuffer, in ReferenceContext() argument 366 , m_defaultDepthbuffer(depthbuffer) in ReferenceContext()
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