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Searched refs:depthbuffer (Results 1 – 7 of 7) sorted by relevance

/external/deqp/modules/gles3/performance/
Des3pDepthTests.cpp552 const glu::Renderbuffer depthbuffer(gl); in iterate() local
567 gl.bindRenderbuffer(GL_RENDERBUFFER, *depthbuffer); in iterate()
572 gl.framebufferRenderbuffer(GL_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, GL_RENDERBUFFER, *depthbuffer); in iterate()
/external/angle/src/tests/gl_tests/
DRobustResourceInitTest.cpp1538 GLRenderbuffer depthbuffer; in maskedDepthClear() local
1539 glBindRenderbuffer(GL_RENDERBUFFER, depthbuffer); in maskedDepthClear()
1549 glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, GL_RENDERBUFFER, depthbuffer); in maskedDepthClear()
/external/deqp/modules/gles2/functional/
Des2fFboRenderTest.cpp397 uint32_t colorbuffer = 0, uint32_t depthbuffer = 0, uint32_t stencilbuffer = 0);
473 uint32_t colorbuffer, uint32_t depthbuffer, uint32_t stencilbuffer) in Framebuffer() argument
478 , m_depthbuffer(depthbuffer) in Framebuffer()
/external/mesa3d/docs/
Dfaq.rst222 `here <https://www.opengl.org/archives/resources/faq/technical/depthbuffer.htm#0040>`__
/external/angle/src/libANGLE/
DState.cpp3448 const FramebufferAttachment *depthbuffer = framebuffer->getDepthAttachment(); in getIntegerv() local
3450 if (depthbuffer) in getIntegerv()
3452 *params = depthbuffer->getDepthSize(); in getIntegerv()
/external/deqp/framework/opengl/simplereference/
DsglrReferenceContext.hpp798 const rr::MultisamplePixelBufferAccess &depthbuffer,
DsglrReferenceContext.cpp361 const rr::MultisamplePixelBufferAccess &depthbuffer, in ReferenceContext() argument
366 , m_defaultDepthbuffer(depthbuffer) in ReferenceContext()