Searched refs:device_matrix (Results 1 – 3 of 3) sorted by relevance
367 const CFX_Matrix& device_matrix) { in DrawObjWithBackgroundToDevice() argument376 status.SetDeviceMatrix(device_matrix); in DrawObjWithBackgroundToDevice()382 status.RenderSingleObject(obj, object_to_device * device_matrix); in DrawObjWithBackgroundToDevice()868 CFX_Matrix device_matrix; in ProcessText() local874 device_matrix = ctm * mtObj2Device; in ProcessText()875 pDeviceMatrix = &device_matrix; in ProcessText()
142 const CFX_Matrix& device_matrix);
786 CFX_Matrix device_matrix(rect.Width(), 0, 0, rect.Height(), 0, 0); in FPDFTextObj_GetRenderedBitmap() local788 status.SetDeviceMatrix(device_matrix); in FPDFTextObj_GetRenderedBitmap()