/external/deqp/external/openglcts/docs/specs/ |
D | CTS_ARB_shader_draw_parameters.txt | 77 - drawArraysIndirect/drawElementsIndirect
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/external/deqp/framework/opengl/ |
D | gluES3PlusWrapperFuncs.inl | 77 dst->drawArraysIndirect = src.drawArraysIndirect;
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/external/angle/src/libANGLE/ |
D | Context_gles_3_1_autogen.h | 25 void drawArraysIndirect(PrimitiveMode modePacked, const void *indirect); \
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/external/angle/src/libANGLE/renderer/d3d/d3d9/ |
D | Context9.h | 144 angle::Result drawArraysIndirect(const gl::Context *context,
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D | Context9.cpp | 280 angle::Result Context9::drawArraysIndirect(const gl::Context *context, in drawArraysIndirect() function in rx::Context9
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/external/angle/src/libANGLE/renderer/ |
D | ContextImpl.h | 116 virtual angle::Result drawArraysIndirect(const gl::Context *context,
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/external/angle/src/libANGLE/renderer/null/ |
D | ContextNULL.h | 111 angle::Result drawArraysIndirect(const gl::Context *context,
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D | ContextNULL.cpp | 245 angle::Result ContextNULL::drawArraysIndirect(const gl::Context *context, in drawArraysIndirect() function in rx::ContextNULL
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/external/deqp/framework/opengl/simplereference/ |
D | sglrContext.hpp | 212 virtual void drawArraysIndirect(uint32_t mode, const void *indirect) = 0;
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D | sglrGLContext.hpp | 216 virtual void drawArraysIndirect(uint32_t mode, const void *indirect);
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/external/angle/src/libANGLE/renderer/d3d/d3d11/ |
D | Context11.h | 146 angle::Result drawArraysIndirect(const gl::Context *context,
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D | Context11.cpp | 423 angle::Result Context11::drawArraysIndirect(const gl::Context *context, in drawArraysIndirect() function in rx::Context11 447 return mRenderer->drawArraysIndirect(context, indirect); in drawArraysIndirect()
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D | Renderer11.h | 412 angle::Result drawArraysIndirect(const gl::Context *context, const void *indirect);
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/external/angle/src/libANGLE/renderer/gl/ |
D | ContextGL.h | 165 angle::Result drawArraysIndirect(const gl::Context *context,
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D | ContextGL.cpp | 721 angle::Result ContextGL::drawArraysIndirect(const gl::Context *context, in drawArraysIndirect() function in rx::ContextGL 725 ANGLE_GL_TRY(context, getFunctions()->drawArraysIndirect(ToGLenum(mode), indirect)); in drawArraysIndirect()
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D | DispatchTableGL_autogen.cpp | 243 ASSIGN("glDrawArraysIndirect", drawArraysIndirect); in initProcsDesktopGL() 1660 ASSIGN("glDrawArraysIndirect", drawArraysIndirect); in initProcsDesktopGL() 2652 ASSIGN("glDrawArraysIndirect", drawArraysIndirect); in initProcsGLES() 3120 drawArraysIndirect = &glDrawArraysIndirectNULL; in initProcsDesktopGLNULL() 4536 drawArraysIndirect = &glDrawArraysIndirectNULL; in initProcsDesktopGLNULL() 5527 drawArraysIndirect = &glDrawArraysIndirectNULL; in initProcsGLESNULL()
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/external/angle/src/libANGLE/renderer/wgpu/ |
D | ContextWgpu.h | 105 angle::Result drawArraysIndirect(const gl::Context *context,
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/external/deqp/framework/opengl/wrapper/ |
D | glwInitES31Direct.inl | 77 gl->drawArraysIndirect = &glDrawArraysIndirect;
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D | glwInitES32Direct.inl | 88 gl->drawArraysIndirect = &glDrawArraysIndirect;
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D | glwFunctions.inl | 177 glDrawArraysIndirectFunc drawArraysIndirect; variable
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D | glwInitES31.inl | 77 gl->drawArraysIndirect = (glDrawArraysIndirectFunc) loader->get("glDrawArraysIndirect");
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D | glwInitES32.inl | 88 gl->drawArraysIndirect = (glDrawArraysIndirectFunc) loader->get("glDrawArraysIndirect");
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/external/deqp/external/openglcts/modules/gl/ |
D | gl4cShaderDrawParametersTests.cpp | 452 gl.drawArraysIndirect(GL_TRIANGLE_STRIP, (GLvoid *)0); in drawCommand()
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/external/angle/src/libANGLE/renderer/metal/ |
D | ContextMtl.h | 122 angle::Result drawArraysIndirect(const gl::Context *context,
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/external/deqp/modules/gles31/functional/ |
D | es31fDrawTests.cpp | 924 ctx.drawArraysIndirect(GL_TRIANGLES, nullptr); in renderTo() 1558 gl.drawArraysIndirect(GL_TRIANGLES, offset); in renderTo() 2830 gl.drawArraysIndirect(mode, nullptr); in iterate()
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