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Searched refs:drawFramebuffer (Results 1 – 25 of 29) sorted by relevance

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/external/mesa3d/src/mesa/main/
Dblit.c947 GLuint readFramebuffer, GLuint drawFramebuffer, in blit_named_framebuffer() argument
975 if (drawFramebuffer) { in blit_named_framebuffer()
977 drawFb = _mesa_lookup_framebuffer(ctx, drawFramebuffer); in blit_named_framebuffer()
979 drawFb = _mesa_lookup_framebuffer_err(ctx, drawFramebuffer, in blit_named_framebuffer()
997 GLuint drawFramebuffer, in _mesa_BlitNamedFramebuffer_no_error() argument
1006 blit_named_framebuffer(ctx, readFramebuffer, drawFramebuffer, in _mesa_BlitNamedFramebuffer_no_error()
1014 _mesa_BlitNamedFramebuffer(GLuint readFramebuffer, GLuint drawFramebuffer, in _mesa_BlitNamedFramebuffer() argument
1025 readFramebuffer, drawFramebuffer, in _mesa_BlitNamedFramebuffer()
1030 blit_named_framebuffer(ctx, readFramebuffer, drawFramebuffer, in _mesa_BlitNamedFramebuffer()
/external/angle/src/libANGLE/renderer/vulkan/
DContextVk.cpp3189 const gl::Framebuffer *drawFramebuffer = mState.getDrawFramebuffer(); in handleDirtyGraphicsDynamicStencilWriteMask() local
3193 if (drawFramebuffer->hasStencil()) in handleDirtyGraphicsDynamicStencilWriteMask()
3234 gl::Framebuffer *drawFramebuffer = mState.getDrawFramebuffer(); in handleDirtyGraphicsDynamicDepthTestEnable() local
3238 drawFramebuffer->hasDepth()); in handleDirtyGraphicsDynamicDepthTestEnable()
3247 gl::Framebuffer *drawFramebuffer = mState.getDrawFramebuffer(); in handleDirtyGraphicsDynamicDepthWriteEnable() local
3251 drawFramebuffer->hasDepth() && depthStencilState.depthTest && depthStencilState.depthMask; in handleDirtyGraphicsDynamicDepthWriteEnable()
3270 gl::Framebuffer *drawFramebuffer = mState.getDrawFramebuffer(); in handleDirtyGraphicsDynamicStencilTestEnable() local
3274 drawFramebuffer->hasStencil()); in handleDirtyGraphicsDynamicStencilTestEnable()
5132 gl::Framebuffer *drawFramebuffer = glState.getDrawFramebuffer(); in updateDepthTestEnabled() local
5141 depthStencilState, drawFramebuffer); in updateDepthTestEnabled()
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Dvk_cache_utils.h1060 const gl::Framebuffer *drawFramebuffer);
1066 const gl::Framebuffer *drawFramebuffer);
1069 const gl::Framebuffer *drawFramebuffer);
Dvk_cache_utils.cpp4647 const gl::Framebuffer *drawFramebuffer) in updateDepthTestEnabled() argument
4651 setDepthTestEnabled(depthStencilState.depthTest && drawFramebuffer->hasDepth()); in updateDepthTestEnabled()
4678 const gl::Framebuffer *drawFramebuffer) in updateDepthWriteEnabled() argument
4682 drawFramebuffer->hasDepth() && depthStencilState.depthTest && depthStencilState.depthMask; in updateDepthWriteEnabled()
4692 const gl::Framebuffer *drawFramebuffer) in updateStencilTestEnabled() argument
4696 setStencilTestEnabled(depthStencilState.stencilTest && drawFramebuffer->hasStencil()); in updateStencilTestEnabled()
DContextVk.h1398 FramebufferVk *drawFramebuffer,
/external/angle/src/libANGLE/
DvalidationES.cpp1687 Framebuffer *drawFramebuffer = glState.getDrawFramebuffer(); in ValidateBlitFramebufferParameters() local
1689 if (!readFramebuffer || !drawFramebuffer) in ValidateBlitFramebufferParameters()
1700 if (!ValidateFramebufferComplete(context, entryPoint, drawFramebuffer)) in ValidateBlitFramebufferParameters()
1706 if (drawFramebuffer->isFoveationEnabled()) in ValidateBlitFramebufferParameters()
1711 if (drawFramebuffer->hasAnyAttachmentChanged()) in ValidateBlitFramebufferParameters()
1720 (readFramebuffer->hasYUVAttachment() || drawFramebuffer->hasYUVAttachment())) in ValidateBlitFramebufferParameters()
1729 if ((readFramebuffer->id() == drawFramebuffer->id()) && in ValidateBlitFramebufferParameters()
1730 ((drawFramebuffer->id() != Framebuffer::kDefaultDrawFramebufferHandle) || in ValidateBlitFramebufferParameters()
1739 if (!ValidateFramebufferNotMultisampled(context, entryPoint, drawFramebuffer, false)) in ValidateBlitFramebufferParameters()
1765 drawbufferIdx < drawFramebuffer->getDrawbufferStateCount(); ++drawbufferIdx) in ValidateBlitFramebufferParameters()
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DGLES1Renderer.cpp314 const Framebuffer *drawFramebuffer = glState->getDrawFramebuffer(); in prepareForDraw() local
315 const FramebufferAttachment *colorAttachment = drawFramebuffer->getColorAttachment(0); in prepareForDraw()
DState.cpp2846 Framebuffer *drawFramebuffer = mDrawFramebuffer; in detachRenderbuffer() local
2853 if (drawFramebuffer && drawFramebuffer != readFramebuffer) in detachRenderbuffer()
2855 if (drawFramebuffer->detachRenderbuffer(context, renderbuffer)) in detachRenderbuffer()
DvalidationES2.cpp2698 Framebuffer *drawFramebuffer = context->getState().getDrawFramebuffer(); in ValidateBlitFramebufferANGLE() local
2705 drawFramebuffer->getFirstColorAttachment(); in ValidateBlitFramebufferANGLE()
2722 drawbufferIdx < drawFramebuffer->getDrawbufferStateCount(); ++drawbufferIdx) in ValidateBlitFramebufferANGLE()
2725 drawFramebuffer->getDrawBuffer(drawbufferIdx); in ValidateBlitFramebufferANGLE()
2774 drawFramebuffer->getAttachment(context, attachments[i]); in ValidateBlitFramebufferANGLE()
DvalidationES3.cpp1917 Framebuffer *drawFramebuffer = context->getState().getDrawFramebuffer(); in ValidateClearBuffer() local
1918 if (!ValidateFramebufferComplete(context, entryPoint, drawFramebuffer)) in ValidateClearBuffer()
1924 if (drawFramebuffer->isFoveationEnabled()) in ValidateClearBuffer()
1929 if (drawFramebuffer->hasAnyAttachmentChanged()) in ValidateClearBuffer()
DContext.cpp549 Framebuffer *drawFramebuffer = mContext->getState().getDrawFramebuffer(); in ScopedPLSFramebufferFetchDrawBuffersDisable() local
551 ASSERT(!drawFramebuffer->isDefault()); in ScopedPLSFramebufferFetchDrawBuffersDisable()
552 const DrawBuffersVector<GLenum> &drawBuffers = drawFramebuffer->getDrawBufferStates(); in ScopedPLSFramebufferFetchDrawBuffersDisable()
4731 Framebuffer *drawFramebuffer = mState.getDrawFramebuffer(); in blitFramebuffer() local
4733 ASSERT(drawFramebuffer); in blitFramebuffer()
4738 if ((mask & GL_COLOR_BUFFER_BIT) && (!drawFramebuffer->hasEnabledDrawBuffer() || in blitFramebuffer()
4745 (drawFramebuffer->getState().getStencilAttachment() == nullptr || in blitFramebuffer()
4752 (drawFramebuffer->getState().getDepthAttachment() == nullptr || in blitFramebuffer()
4775 ANGLE_CONTEXT_TRY(drawFramebuffer->blit(this, srcArea, dstArea, mask, filter)); in blitFramebuffer()
/external/angle/src/libANGLE/renderer/d3d/d3d9/
DRenderer9.cpp1196 gl::Framebuffer *drawFramebuffer = glState.getDrawFramebuffer(); in setBlendDepthRasterStates() local
1197 ASSERT(!drawFramebuffer->hasAnyDirtyBit()); in setBlendDepthRasterStates()
1203 drawFramebuffer->getFirstColorAttachment(); in setBlendDepthRasterStates()
1815 const gl::Framebuffer *drawFramebuffer = state.getDrawFramebuffer(); in applyShaders() local
1816 executableD3D->updateCachedOutputLayout(context, drawFramebuffer); in applyShaders()
/external/angle/src/libANGLE/renderer/metal/
DContextMtl.mm1112 gl::Framebuffer *drawFramebuffer = glState.getDrawFramebuffer();
1113 if (programExecutable == nullptr || drawFramebuffer == nullptr)
1121 gl::GetComponentTypeMaskDiff(drawFramebuffer->getDrawBufferTypeMask(),
1123 drawFramebuffer->getDrawBufferMask() & programExecutable->getActiveOutputVariablesMask();
/external/angle/src/tests/gl_tests/
DBlitFramebufferANGLETest.cpp322 void multisampleTestHelper(GLuint readFramebuffer, GLuint drawFramebuffer) in multisampleTestHelper() argument
330 glBindFramebuffer(GL_DRAW_FRAMEBUFFER, drawFramebuffer); in multisampleTestHelper()
335 glBindFramebuffer(GL_READ_FRAMEBUFFER, drawFramebuffer); in multisampleTestHelper()
DPixelLocalStorageTest.cpp2205 GLint drawFramebuffer; in doStateRestorationTest() local
2206 glGetIntegerv(GL_DRAW_FRAMEBUFFER_BINDING, &drawFramebuffer); in doStateRestorationTest()
2207 EXPECT_EQ(static_cast<GLuint>(drawFramebuffer), fbo); in doStateRestorationTest()
/external/angle/src/libANGLE/renderer/gl/
Dnull_functions.cpp177 GLuint drawFramebuffer, in glBlitNamedFramebufferNULL() argument
Dnull_functions.h128 GLuint drawFramebuffer,
/external/deqp/framework/platform/null/
DtcuNullRenderContextFuncs.inl326 … GLW_APIENTRY glBlitNamedFramebuffer (GLuint readFramebuffer, GLuint drawFramebuffer, GLint srcX0,… argument
329 DE_UNREF(drawFramebuffer);
/external/deqp/framework/opengl/
DgluCallLogWrapper.inl294 …er::glBlitNamedFramebuffer (glw::GLuint readFramebuffer, glw::GLuint drawFramebuffer, glw::GLint s… argument
297 …::Message << "glBlitNamedFramebuffer(" << readFramebuffer << ", " << drawFramebuffer << ", " << sr…
298 …m_gl.blitNamedFramebuffer(readFramebuffer, drawFramebuffer, srcX0, srcY0, srcX1, srcY1, dstX0, dst…
DgluCallLogWrapperApi.inl47 void glBlitNamedFramebuffer (glw::GLuint readFramebuffer, glw::GLuint drawFramebuffer, g…
/external/deqp/framework/opengl/wrapper/
DglwImpl.inl335 void glwBlitNamedFramebuffer (GLuint readFramebuffer, GLuint drawFramebuffer, GLint srcX0, GLint sr… argument
340 …gl->blitNamedFramebuffer(readFramebuffer, drawFramebuffer, srcX0, srcY0, srcX1, srcY1, dstX0, dstY…
DglwApi.inl957 void glwBlitNamedFramebuffer (GLuint readFramebuffer, GLuint drawFramebuffer, GLint srcX0,…
DglwFunctionTypes.inl47 …* glBlitNamedFramebufferFunc) (GLuint readFramebuffer, GLuint drawFramebuffer, GLint srcX0,…
/external/mesa3d/include/GL/
Dglcorearb.h2654 …NTRYP PFNGLBLITNAMEDFRAMEBUFFERPROC) (GLuint readFramebuffer, GLuint drawFramebuffer, GLint srcX0,…
2765 GLAPI void APIENTRY glBlitNamedFramebuffer (GLuint readFramebuffer, GLuint drawFramebuffer, GLint s…
Dglext.h2615 …NTRYP PFNGLBLITNAMEDFRAMEBUFFERPROC) (GLuint readFramebuffer, GLuint drawFramebuffer, GLint srcX0,…
2738 GLAPI void APIENTRY glBlitNamedFramebuffer (GLuint readFramebuffer, GLuint drawFramebuffer, GLint s…

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