/external/mesa3d/src/mesa/main/ |
D | blit.c | 947 GLuint readFramebuffer, GLuint drawFramebuffer, in blit_named_framebuffer() argument 975 if (drawFramebuffer) { in blit_named_framebuffer() 977 drawFb = _mesa_lookup_framebuffer(ctx, drawFramebuffer); in blit_named_framebuffer() 979 drawFb = _mesa_lookup_framebuffer_err(ctx, drawFramebuffer, in blit_named_framebuffer() 997 GLuint drawFramebuffer, in _mesa_BlitNamedFramebuffer_no_error() argument 1006 blit_named_framebuffer(ctx, readFramebuffer, drawFramebuffer, in _mesa_BlitNamedFramebuffer_no_error() 1014 _mesa_BlitNamedFramebuffer(GLuint readFramebuffer, GLuint drawFramebuffer, in _mesa_BlitNamedFramebuffer() argument 1025 readFramebuffer, drawFramebuffer, in _mesa_BlitNamedFramebuffer() 1030 blit_named_framebuffer(ctx, readFramebuffer, drawFramebuffer, in _mesa_BlitNamedFramebuffer()
|
/external/angle/src/libANGLE/renderer/vulkan/ |
D | ContextVk.cpp | 3189 const gl::Framebuffer *drawFramebuffer = mState.getDrawFramebuffer(); in handleDirtyGraphicsDynamicStencilWriteMask() local 3193 if (drawFramebuffer->hasStencil()) in handleDirtyGraphicsDynamicStencilWriteMask() 3234 gl::Framebuffer *drawFramebuffer = mState.getDrawFramebuffer(); in handleDirtyGraphicsDynamicDepthTestEnable() local 3238 drawFramebuffer->hasDepth()); in handleDirtyGraphicsDynamicDepthTestEnable() 3247 gl::Framebuffer *drawFramebuffer = mState.getDrawFramebuffer(); in handleDirtyGraphicsDynamicDepthWriteEnable() local 3251 drawFramebuffer->hasDepth() && depthStencilState.depthTest && depthStencilState.depthMask; in handleDirtyGraphicsDynamicDepthWriteEnable() 3270 gl::Framebuffer *drawFramebuffer = mState.getDrawFramebuffer(); in handleDirtyGraphicsDynamicStencilTestEnable() local 3274 drawFramebuffer->hasStencil()); in handleDirtyGraphicsDynamicStencilTestEnable() 5132 gl::Framebuffer *drawFramebuffer = glState.getDrawFramebuffer(); in updateDepthTestEnabled() local 5141 depthStencilState, drawFramebuffer); in updateDepthTestEnabled() [all …]
|
D | vk_cache_utils.h | 1060 const gl::Framebuffer *drawFramebuffer); 1066 const gl::Framebuffer *drawFramebuffer); 1069 const gl::Framebuffer *drawFramebuffer);
|
D | vk_cache_utils.cpp | 4647 const gl::Framebuffer *drawFramebuffer) in updateDepthTestEnabled() argument 4651 setDepthTestEnabled(depthStencilState.depthTest && drawFramebuffer->hasDepth()); in updateDepthTestEnabled() 4678 const gl::Framebuffer *drawFramebuffer) in updateDepthWriteEnabled() argument 4682 drawFramebuffer->hasDepth() && depthStencilState.depthTest && depthStencilState.depthMask; in updateDepthWriteEnabled() 4692 const gl::Framebuffer *drawFramebuffer) in updateStencilTestEnabled() argument 4696 setStencilTestEnabled(depthStencilState.stencilTest && drawFramebuffer->hasStencil()); in updateStencilTestEnabled()
|
D | ContextVk.h | 1398 FramebufferVk *drawFramebuffer,
|
/external/angle/src/libANGLE/ |
D | validationES.cpp | 1687 Framebuffer *drawFramebuffer = glState.getDrawFramebuffer(); in ValidateBlitFramebufferParameters() local 1689 if (!readFramebuffer || !drawFramebuffer) in ValidateBlitFramebufferParameters() 1700 if (!ValidateFramebufferComplete(context, entryPoint, drawFramebuffer)) in ValidateBlitFramebufferParameters() 1706 if (drawFramebuffer->isFoveationEnabled()) in ValidateBlitFramebufferParameters() 1711 if (drawFramebuffer->hasAnyAttachmentChanged()) in ValidateBlitFramebufferParameters() 1720 (readFramebuffer->hasYUVAttachment() || drawFramebuffer->hasYUVAttachment())) in ValidateBlitFramebufferParameters() 1729 if ((readFramebuffer->id() == drawFramebuffer->id()) && in ValidateBlitFramebufferParameters() 1730 ((drawFramebuffer->id() != Framebuffer::kDefaultDrawFramebufferHandle) || in ValidateBlitFramebufferParameters() 1739 if (!ValidateFramebufferNotMultisampled(context, entryPoint, drawFramebuffer, false)) in ValidateBlitFramebufferParameters() 1765 drawbufferIdx < drawFramebuffer->getDrawbufferStateCount(); ++drawbufferIdx) in ValidateBlitFramebufferParameters() [all …]
|
D | GLES1Renderer.cpp | 314 const Framebuffer *drawFramebuffer = glState->getDrawFramebuffer(); in prepareForDraw() local 315 const FramebufferAttachment *colorAttachment = drawFramebuffer->getColorAttachment(0); in prepareForDraw()
|
D | State.cpp | 2846 Framebuffer *drawFramebuffer = mDrawFramebuffer; in detachRenderbuffer() local 2853 if (drawFramebuffer && drawFramebuffer != readFramebuffer) in detachRenderbuffer() 2855 if (drawFramebuffer->detachRenderbuffer(context, renderbuffer)) in detachRenderbuffer()
|
D | validationES2.cpp | 2698 Framebuffer *drawFramebuffer = context->getState().getDrawFramebuffer(); in ValidateBlitFramebufferANGLE() local 2705 drawFramebuffer->getFirstColorAttachment(); in ValidateBlitFramebufferANGLE() 2722 drawbufferIdx < drawFramebuffer->getDrawbufferStateCount(); ++drawbufferIdx) in ValidateBlitFramebufferANGLE() 2725 drawFramebuffer->getDrawBuffer(drawbufferIdx); in ValidateBlitFramebufferANGLE() 2774 drawFramebuffer->getAttachment(context, attachments[i]); in ValidateBlitFramebufferANGLE()
|
D | validationES3.cpp | 1917 Framebuffer *drawFramebuffer = context->getState().getDrawFramebuffer(); in ValidateClearBuffer() local 1918 if (!ValidateFramebufferComplete(context, entryPoint, drawFramebuffer)) in ValidateClearBuffer() 1924 if (drawFramebuffer->isFoveationEnabled()) in ValidateClearBuffer() 1929 if (drawFramebuffer->hasAnyAttachmentChanged()) in ValidateClearBuffer()
|
D | Context.cpp | 549 Framebuffer *drawFramebuffer = mContext->getState().getDrawFramebuffer(); in ScopedPLSFramebufferFetchDrawBuffersDisable() local 551 ASSERT(!drawFramebuffer->isDefault()); in ScopedPLSFramebufferFetchDrawBuffersDisable() 552 const DrawBuffersVector<GLenum> &drawBuffers = drawFramebuffer->getDrawBufferStates(); in ScopedPLSFramebufferFetchDrawBuffersDisable() 4731 Framebuffer *drawFramebuffer = mState.getDrawFramebuffer(); in blitFramebuffer() local 4733 ASSERT(drawFramebuffer); in blitFramebuffer() 4738 if ((mask & GL_COLOR_BUFFER_BIT) && (!drawFramebuffer->hasEnabledDrawBuffer() || in blitFramebuffer() 4745 (drawFramebuffer->getState().getStencilAttachment() == nullptr || in blitFramebuffer() 4752 (drawFramebuffer->getState().getDepthAttachment() == nullptr || in blitFramebuffer() 4775 ANGLE_CONTEXT_TRY(drawFramebuffer->blit(this, srcArea, dstArea, mask, filter)); in blitFramebuffer()
|
/external/angle/src/libANGLE/renderer/d3d/d3d9/ |
D | Renderer9.cpp | 1196 gl::Framebuffer *drawFramebuffer = glState.getDrawFramebuffer(); in setBlendDepthRasterStates() local 1197 ASSERT(!drawFramebuffer->hasAnyDirtyBit()); in setBlendDepthRasterStates() 1203 drawFramebuffer->getFirstColorAttachment(); in setBlendDepthRasterStates() 1815 const gl::Framebuffer *drawFramebuffer = state.getDrawFramebuffer(); in applyShaders() local 1816 executableD3D->updateCachedOutputLayout(context, drawFramebuffer); in applyShaders()
|
/external/angle/src/libANGLE/renderer/metal/ |
D | ContextMtl.mm | 1112 gl::Framebuffer *drawFramebuffer = glState.getDrawFramebuffer(); 1113 if (programExecutable == nullptr || drawFramebuffer == nullptr) 1121 gl::GetComponentTypeMaskDiff(drawFramebuffer->getDrawBufferTypeMask(), 1123 drawFramebuffer->getDrawBufferMask() & programExecutable->getActiveOutputVariablesMask();
|
/external/angle/src/tests/gl_tests/ |
D | BlitFramebufferANGLETest.cpp | 322 void multisampleTestHelper(GLuint readFramebuffer, GLuint drawFramebuffer) in multisampleTestHelper() argument 330 glBindFramebuffer(GL_DRAW_FRAMEBUFFER, drawFramebuffer); in multisampleTestHelper() 335 glBindFramebuffer(GL_READ_FRAMEBUFFER, drawFramebuffer); in multisampleTestHelper()
|
D | PixelLocalStorageTest.cpp | 2205 GLint drawFramebuffer; in doStateRestorationTest() local 2206 glGetIntegerv(GL_DRAW_FRAMEBUFFER_BINDING, &drawFramebuffer); in doStateRestorationTest() 2207 EXPECT_EQ(static_cast<GLuint>(drawFramebuffer), fbo); in doStateRestorationTest()
|
/external/angle/src/libANGLE/renderer/gl/ |
D | null_functions.cpp | 177 GLuint drawFramebuffer, in glBlitNamedFramebufferNULL() argument
|
D | null_functions.h | 128 GLuint drawFramebuffer,
|
/external/deqp/framework/platform/null/ |
D | tcuNullRenderContextFuncs.inl | 326 … GLW_APIENTRY glBlitNamedFramebuffer (GLuint readFramebuffer, GLuint drawFramebuffer, GLint srcX0,… argument 329 DE_UNREF(drawFramebuffer);
|
/external/deqp/framework/opengl/ |
D | gluCallLogWrapper.inl | 294 …er::glBlitNamedFramebuffer (glw::GLuint readFramebuffer, glw::GLuint drawFramebuffer, glw::GLint s… argument 297 …::Message << "glBlitNamedFramebuffer(" << readFramebuffer << ", " << drawFramebuffer << ", " << sr… 298 …m_gl.blitNamedFramebuffer(readFramebuffer, drawFramebuffer, srcX0, srcY0, srcX1, srcY1, dstX0, dst…
|
D | gluCallLogWrapperApi.inl | 47 void glBlitNamedFramebuffer (glw::GLuint readFramebuffer, glw::GLuint drawFramebuffer, g…
|
/external/deqp/framework/opengl/wrapper/ |
D | glwImpl.inl | 335 void glwBlitNamedFramebuffer (GLuint readFramebuffer, GLuint drawFramebuffer, GLint srcX0, GLint sr… argument 340 …gl->blitNamedFramebuffer(readFramebuffer, drawFramebuffer, srcX0, srcY0, srcX1, srcY1, dstX0, dstY…
|
D | glwApi.inl | 957 void glwBlitNamedFramebuffer (GLuint readFramebuffer, GLuint drawFramebuffer, GLint srcX0,…
|
D | glwFunctionTypes.inl | 47 …* glBlitNamedFramebufferFunc) (GLuint readFramebuffer, GLuint drawFramebuffer, GLint srcX0,…
|
/external/mesa3d/include/GL/ |
D | glcorearb.h | 2654 …NTRYP PFNGLBLITNAMEDFRAMEBUFFERPROC) (GLuint readFramebuffer, GLuint drawFramebuffer, GLint srcX0,… 2765 GLAPI void APIENTRY glBlitNamedFramebuffer (GLuint readFramebuffer, GLuint drawFramebuffer, GLint s…
|
D | glext.h | 2615 …NTRYP PFNGLBLITNAMEDFRAMEBUFFERPROC) (GLuint readFramebuffer, GLuint drawFramebuffer, GLint srcX0,… 2738 GLAPI void APIENTRY glBlitNamedFramebuffer (GLuint readFramebuffer, GLuint drawFramebuffer, GLint s…
|