Searched refs:entryPointType (Results 1 – 4 of 4) sorted by relevance
/external/angle/src/libANGLE/renderer/ |
D | renderer_utils.cpp | 1108 GLenum entryPointType, in SetUniform() argument 1117 if (linkedUniform.getType() == entryPointType) in SetUniform() 1151 ASSERT(linkedUniform.getType() == gl::VariableBoolVectorType(entryPointType)); in SetUniform() 1176 GLenum entryPointType, 1183 GLenum entryPointType, 1190 GLenum entryPointType, 1244 GLenum entryPointType, in GetUniform() argument 1258 ASSERT(linkedUniform.getUniformTypeInfo().componentType == entryPointType || in GetUniform() 1260 gl::VariableBoolVectorType(entryPointType)); in GetUniform() 1279 GLenum entryPointType, [all …]
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D | renderer_utils.h | 313 GLenum entryPointType, 330 GLenum entryPointType,
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/external/angle/src/libANGLE/renderer/metal/ |
D | ProgramExecutableMtl.h | 203 void getUniformImpl(GLint location, T *v, GLenum entryPointType) const; 206 void setUniformImpl(GLint location, GLsizei count, const T *v, GLenum entryPointType);
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D | ProgramExecutableMtl.mm | 1501 GLenum entryPointType) 1516 if (linkedUniform.getType() == entryPointType) 1553 ASSERT(linkedUniform.getType() == gl::VariableBoolVectorType(entryPointType)); 1576 void ProgramExecutableMtl::getUniformImpl(GLint location, T *v, GLenum entryPointType) const 1589 ASSERT(linkedUniform.getUniformTypeInfo().componentType == entryPointType || 1591 gl::VariableBoolVectorType(entryPointType));
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