Searched refs:fBitManipulationSupport (Results 1 – 6 of 6) sorted by relevance
41 bool fBitManipulationSupport = false; member
74 writer->appendBool("Bit manipulation support", fBitManipulationSupport); in dumpJSON()
170 if (shaderCaps.fBitManipulationSupport) { in makeProgramImpl()
257 shaderCaps->fBitManipulationSupport = true; in initShaderCaps()
757 shaderCaps->fBitManipulationSupport = true; in initShaderCaps()
1131 shaderCaps->fBitManipulationSupport = in initGLSL()1134 shaderCaps->fBitManipulationSupport = in initGLSL()