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Searched refs:fGraphicsQueueIndex (Results 1 – 8 of 8) sorted by relevance

/external/skia/include/gpu/vk/
DVulkanBackendContext.h30 uint32_t fGraphicsQueueIndex = 0; member
/external/skia/tools/window/
DVulkanWindowContext.cpp86 fGraphicsQueueIndex = backendContext.fGraphicsQueueIndex; in initializeContext()
314 uint32_t queueFamilies[] = { fGraphicsQueueIndex, fPresentQueueIndex }; in createSwapchain()
315 if (fGraphicsQueueIndex != fPresentQueueIndex) { in createSwapchain()
DGraphiteNativeVulkanWindowContext.cpp91 fGraphicsQueueIndex = backendContext.fGraphicsQueueIndex; in initializeContext()
320 uint32_t queueFamilies[] = {fGraphicsQueueIndex, fPresentQueueIndex}; in createSwapchain()
321 if (fGraphicsQueueIndex != fPresentQueueIndex) { in createSwapchain()
DVulkanWindowContext.h98 uint32_t fGraphicsQueueIndex; variable
DGraphiteNativeVulkanWindowContext.h103 uint32_t fGraphicsQueueIndex; variable
/external/skia/src/gpu/graphite/vk/
DVulkanSharedContext.cpp116 , fQueueIndex(backendContext.fGraphicsQueueIndex) in VulkanSharedContext()
/external/skia/tools/gpu/vk/
DVkTestUtils.cpp864 ctx->fGraphicsQueueIndex = graphicsQueueIndex; in CreateVkBackendContext()
/external/skia/src/gpu/ganesh/vk/
DGrVkGpu.cpp204 , fQueueIndex(backendContext.fGraphicsQueueIndex) in GrVkGpu()