/external/skia/src/gpu/ganesh/effects/ |
D | GrBitmapTextGeoProc.cpp | 92 fragBuilder->codeAppendf("half4 %s;", args.fOutputColor); in onEmitCode() 94 varyingHandler->addPassThroughAttribute(btgp.fInColor.asShaderVar(), args.fOutputColor); in onEmitCode() 96 this->setupUniformColor(fragBuilder, uniformHandler, args.fOutputColor, in onEmitCode() 121 fragBuilder->codeAppendf("%s = %s * texColor;", args.fOutputColor, args.fOutputColor); in onEmitCode()
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D | GrShadowGeoProc.cpp | 44 fragBuilder->codeAppendf("half4 %s;", args.fOutputColor); in onEmitCode() 45 varyingHandler->addPassThroughAttribute(rsgp.inColor().asShaderVar(), args.fOutputColor); in onEmitCode()
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D | GrBezierEffect.cpp | 74 fragBuilder->codeAppendf("half4 %s;", args.fOutputColor); in onEmitCode() 75 this->setupUniformColor(fragBuilder, uniformHandler, args.fOutputColor, &fColorUniform); in onEmitCode() 262 fragBuilder->codeAppendf("half4 %s;", args.fOutputColor); in onEmitCode() 263 this->setupUniformColor(fragBuilder, uniformHandler, args.fOutputColor, &fColorUniform); in onEmitCode()
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D | GrDistanceFieldGeoProc.cpp | 95 fragBuilder->codeAppendf("half4 %s;\n", args.fOutputColor); in onEmitCode() 97 args.fOutputColor); in onEmitCode() 382 fragBuilder->codeAppendf("half4 %s;", args.fOutputColor); in onEmitCode() 384 args.fOutputColor); in onEmitCode() 627 fragBuilder->codeAppendf("half4 %s;\n", args.fOutputColor); in onEmitCode() 629 args.fOutputColor); in onEmitCode()
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/external/skia/src/gpu/ganesh/ |
D | GrDefaultGeoProcFactory.cpp | 124 fragBuilder->codeAppendf("half4 %s;", args.fOutputColor); in onEmitCode() 147 fragBuilder->codeAppendf("%s = %s;", args.fOutputColor, varying.fsIn()); in onEmitCode() 149 this->setupUniformColor(fragBuilder, uniformHandler, args.fOutputColor, in onEmitCode()
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D | GrGeometryProcessor.h | 303 , fOutputColor(outputColor) in EmitArgs() 312 const char* fOutputColor; member
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/external/skia/tests/ |
D | GrPipelineDynamicStateTest.cpp | 144 f->codeAppendf("half4 %s;", args.fOutputColor); in makeProgramImpl() 145 varyingHandler->addPassThroughAttribute(mp.inColor().asShaderVar(), args.fOutputColor); in makeProgramImpl()
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D | PrimitiveProcessorTest.cpp | 115 fragBuilder->codeAppendf("const half4 %s = half4(1);", args.fOutputColor); in onCreateProgramInfo()
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D | GrMeshTest.cpp | 563 f->codeAppendf("half4 %s;", args.fOutputColor); 564 varyingHandler->addPassThroughAttribute(mp.inColor().asShaderVar(), args.fOutputColor);
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D | GrGpuBufferTest.cpp | 171 args.fOutputColor); in makeProgramImpl()
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/external/skia/src/gpu/ganesh/ops/ |
D | DrawAtlasPathOp.cpp | 137 args.fFragBuilder->codeAppendf("half4 %s;", args.fOutputColor); in onEmitCode() 140 args.fOutputColor, in onEmitCode()
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D | LatticeOp.cpp | 132 args.fFragBuilder->codeAppendf("half4 %s;", args.fOutputColor); in makeProgramImpl() 134 args.fOutputColor, in makeProgramImpl() 136 args.fFragBuilder->codeAppendf("%s = ", args.fOutputColor); in makeProgramImpl() 138 args.fOutputColor, in makeProgramImpl()
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D | QuadPerEdgeAA.cpp | 724 args.fFragBuilder->codeAppendf("half4 %s;", args.fOutputColor); in makeProgramImpl() 727 args.fOutputColor, in makeProgramImpl() 731 blendDst = args.fOutputColor; in makeProgramImpl() 734 args.fFragBuilder->codeAppendf("half4 %s = half4(1);", args.fOutputColor); in makeProgramImpl() 770 args.fOutputColor, in makeProgramImpl()
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D | DashOp.cpp | 833 fragBuilder->codeAppendf("half4 %s;", args.fOutputColor); in onEmitCode() 834 this->setupUniformColor(fragBuilder, uniformHandler, args.fOutputColor, &fColorUniform); in onEmitCode() 1023 fragBuilder->codeAppendf("half4 %s;", args.fOutputColor); in onEmitCode() 1024 this->setupUniformColor(fragBuilder, uniformHandler, args.fOutputColor, &fColorUniform); in onEmitCode()
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D | GrOvalOpFactory.cpp | 228 fragBuilder->codeAppendf("half4 %s;", args.fOutputColor); in onEmitCode() 229 varyingHandler->addPassThroughAttribute(cgp.fInColor.asShaderVar(), args.fOutputColor); in onEmitCode() 453 fragBuilder->codeAppendf("half4 %s;", args.fOutputColor); in onEmitCode() 456 args.fOutputColor, in onEmitCode() 650 fragBuilder->codeAppendf("half4 %s;", args.fOutputColor); in onEmitCode() 651 varyingHandler->addPassThroughAttribute(egp.fInColor.asShaderVar(), args.fOutputColor); in onEmitCode() 848 fragBuilder->codeAppendf("half4 %s;", args.fOutputColor); in onEmitCode() 850 args.fOutputColor); in onEmitCode()
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D | PathStencilCoverOp.cpp | 127 args.fFragBuilder->codeAppendf("half4 %s = %s;", args.fOutputColor, color); in makeProgramImpl()
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D | DrawMeshOp.cpp | 500 fragBuilder->codeAppendf("half4 %s;", args.fOutputColor); in onEmitCode() 526 fragBuilder->codeAppendf("%s = %s;", args.fOutputColor, uniformColorName); in onEmitCode() 571 fragBuilder->codeAppendf("%s = %s;", args.fOutputColor, xformedColor.c_str()); in onEmitCode()
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D | FillRRectOp.cpp | 721 f->codeAppendf("half4 %s;", args.fOutputColor); in onEmitCode() 723 args.fOutputColor, in onEmitCode()
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/external/skia/src/gpu/ganesh/tessellate/ |
D | GrPathTessellationShader.cpp | 339 args.fFragBuilder->codeAppendf("half4 %s = %s;", args.fOutputColor, color); in onEmitCode() 342 args.fOutputColor, fVaryingColorName.c_str()); in onEmitCode()
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D | GrStrokeTessellationShader.cpp | 663 args.fFragBuilder->codeAppendf("half4 %s = %s;", args.fOutputColor, colorUniformName); in emitFragmentCode() 665 args.fFragBuilder->codeAppendf("half4 %s = %s;", args.fOutputColor, in emitFragmentCode()
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/external/skia/gm/ |
D | attributes.cpp | 114 args.fFragBuilder->codeAppendf("half4 %s;", args.fOutputColor); in makeProgramImpl() 116 args.fOutputColor); in makeProgramImpl()
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D | fwidth_squircle.cpp | 138 f->codeAppendf("half4 %s = half4(.51, .42, .71, 1) * .89;", args.fOutputColor); in makeProgramImpl()
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D | clockwise.cpp | 112 args.fOutputColor); in makeProgramImpl()
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/external/skia/tools/gpu/ |
D | TestOps.cpp | 55 args.fOutputColor, colorVarying.fsIn()); in makeProgramImpl()
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/external/skia/bench/ |
D | VertexColorSpaceBench.cpp | 88 fragBuilder->codeAppendf("half4 %s = %s;", args.fOutputColor, varying.fsIn()); in makeProgramImpl()
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