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Searched refs:fOutputColor (Results 1 – 25 of 26) sorted by relevance

12

/external/skia/src/gpu/ganesh/effects/
DGrBitmapTextGeoProc.cpp92 fragBuilder->codeAppendf("half4 %s;", args.fOutputColor); in onEmitCode()
94 varyingHandler->addPassThroughAttribute(btgp.fInColor.asShaderVar(), args.fOutputColor); in onEmitCode()
96 this->setupUniformColor(fragBuilder, uniformHandler, args.fOutputColor, in onEmitCode()
121 fragBuilder->codeAppendf("%s = %s * texColor;", args.fOutputColor, args.fOutputColor); in onEmitCode()
DGrShadowGeoProc.cpp44 fragBuilder->codeAppendf("half4 %s;", args.fOutputColor); in onEmitCode()
45 varyingHandler->addPassThroughAttribute(rsgp.inColor().asShaderVar(), args.fOutputColor); in onEmitCode()
DGrBezierEffect.cpp74 fragBuilder->codeAppendf("half4 %s;", args.fOutputColor); in onEmitCode()
75 this->setupUniformColor(fragBuilder, uniformHandler, args.fOutputColor, &fColorUniform); in onEmitCode()
262 fragBuilder->codeAppendf("half4 %s;", args.fOutputColor); in onEmitCode()
263 this->setupUniformColor(fragBuilder, uniformHandler, args.fOutputColor, &fColorUniform); in onEmitCode()
DGrDistanceFieldGeoProc.cpp95 fragBuilder->codeAppendf("half4 %s;\n", args.fOutputColor); in onEmitCode()
97 args.fOutputColor); in onEmitCode()
382 fragBuilder->codeAppendf("half4 %s;", args.fOutputColor); in onEmitCode()
384 args.fOutputColor); in onEmitCode()
627 fragBuilder->codeAppendf("half4 %s;\n", args.fOutputColor); in onEmitCode()
629 args.fOutputColor); in onEmitCode()
/external/skia/src/gpu/ganesh/
DGrDefaultGeoProcFactory.cpp124 fragBuilder->codeAppendf("half4 %s;", args.fOutputColor); in onEmitCode()
147 fragBuilder->codeAppendf("%s = %s;", args.fOutputColor, varying.fsIn()); in onEmitCode()
149 this->setupUniformColor(fragBuilder, uniformHandler, args.fOutputColor, in onEmitCode()
DGrGeometryProcessor.h303 , fOutputColor(outputColor) in EmitArgs()
312 const char* fOutputColor; member
/external/skia/tests/
DGrPipelineDynamicStateTest.cpp144 f->codeAppendf("half4 %s;", args.fOutputColor); in makeProgramImpl()
145 varyingHandler->addPassThroughAttribute(mp.inColor().asShaderVar(), args.fOutputColor); in makeProgramImpl()
DPrimitiveProcessorTest.cpp115 fragBuilder->codeAppendf("const half4 %s = half4(1);", args.fOutputColor); in onCreateProgramInfo()
DGrMeshTest.cpp563 f->codeAppendf("half4 %s;", args.fOutputColor);
564 varyingHandler->addPassThroughAttribute(mp.inColor().asShaderVar(), args.fOutputColor);
DGrGpuBufferTest.cpp171 args.fOutputColor); in makeProgramImpl()
/external/skia/src/gpu/ganesh/ops/
DDrawAtlasPathOp.cpp137 args.fFragBuilder->codeAppendf("half4 %s;", args.fOutputColor); in onEmitCode()
140 args.fOutputColor, in onEmitCode()
DLatticeOp.cpp132 args.fFragBuilder->codeAppendf("half4 %s;", args.fOutputColor); in makeProgramImpl()
134 args.fOutputColor, in makeProgramImpl()
136 args.fFragBuilder->codeAppendf("%s = ", args.fOutputColor); in makeProgramImpl()
138 args.fOutputColor, in makeProgramImpl()
DQuadPerEdgeAA.cpp724 args.fFragBuilder->codeAppendf("half4 %s;", args.fOutputColor); in makeProgramImpl()
727 args.fOutputColor, in makeProgramImpl()
731 blendDst = args.fOutputColor; in makeProgramImpl()
734 args.fFragBuilder->codeAppendf("half4 %s = half4(1);", args.fOutputColor); in makeProgramImpl()
770 args.fOutputColor, in makeProgramImpl()
DDashOp.cpp833 fragBuilder->codeAppendf("half4 %s;", args.fOutputColor); in onEmitCode()
834 this->setupUniformColor(fragBuilder, uniformHandler, args.fOutputColor, &fColorUniform); in onEmitCode()
1023 fragBuilder->codeAppendf("half4 %s;", args.fOutputColor); in onEmitCode()
1024 this->setupUniformColor(fragBuilder, uniformHandler, args.fOutputColor, &fColorUniform); in onEmitCode()
DGrOvalOpFactory.cpp228 fragBuilder->codeAppendf("half4 %s;", args.fOutputColor); in onEmitCode()
229 varyingHandler->addPassThroughAttribute(cgp.fInColor.asShaderVar(), args.fOutputColor); in onEmitCode()
453 fragBuilder->codeAppendf("half4 %s;", args.fOutputColor); in onEmitCode()
456 args.fOutputColor, in onEmitCode()
650 fragBuilder->codeAppendf("half4 %s;", args.fOutputColor); in onEmitCode()
651 varyingHandler->addPassThroughAttribute(egp.fInColor.asShaderVar(), args.fOutputColor); in onEmitCode()
848 fragBuilder->codeAppendf("half4 %s;", args.fOutputColor); in onEmitCode()
850 args.fOutputColor); in onEmitCode()
DPathStencilCoverOp.cpp127 args.fFragBuilder->codeAppendf("half4 %s = %s;", args.fOutputColor, color); in makeProgramImpl()
DDrawMeshOp.cpp500 fragBuilder->codeAppendf("half4 %s;", args.fOutputColor); in onEmitCode()
526 fragBuilder->codeAppendf("%s = %s;", args.fOutputColor, uniformColorName); in onEmitCode()
571 fragBuilder->codeAppendf("%s = %s;", args.fOutputColor, xformedColor.c_str()); in onEmitCode()
DFillRRectOp.cpp721 f->codeAppendf("half4 %s;", args.fOutputColor); in onEmitCode()
723 args.fOutputColor, in onEmitCode()
/external/skia/src/gpu/ganesh/tessellate/
DGrPathTessellationShader.cpp339 args.fFragBuilder->codeAppendf("half4 %s = %s;", args.fOutputColor, color); in onEmitCode()
342 args.fOutputColor, fVaryingColorName.c_str()); in onEmitCode()
DGrStrokeTessellationShader.cpp663 args.fFragBuilder->codeAppendf("half4 %s = %s;", args.fOutputColor, colorUniformName); in emitFragmentCode()
665 args.fFragBuilder->codeAppendf("half4 %s = %s;", args.fOutputColor, in emitFragmentCode()
/external/skia/gm/
Dattributes.cpp114 args.fFragBuilder->codeAppendf("half4 %s;", args.fOutputColor); in makeProgramImpl()
116 args.fOutputColor); in makeProgramImpl()
Dfwidth_squircle.cpp138 f->codeAppendf("half4 %s = half4(.51, .42, .71, 1) * .89;", args.fOutputColor); in makeProgramImpl()
Dclockwise.cpp112 args.fOutputColor); in makeProgramImpl()
/external/skia/tools/gpu/
DTestOps.cpp55 args.fOutputColor, colorVarying.fsIn()); in makeProgramImpl()
/external/skia/bench/
DVertexColorSpaceBench.cpp88 fragBuilder->codeAppendf("half4 %s = %s;", args.fOutputColor, varying.fsIn()); in makeProgramImpl()

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