Searched refs:fResolveStepEmulationInfo (Results 1 – 2 of 2) sorted by relevance
510 fResolveStepEmulationInfo = {msaaTexture, resolveTexture, resolveArea}; in emulateLoadMSAAFromResolveAndBeginRenderPassEncoder()564 if (!fResolveStepEmulationInfo.has_value()) { in endRenderPass()573 fResolveStepEmulationInfo->fResolveTexture->textureInfo(); in endRenderPass()579 fResolveStepEmulationInfo->fResolveTexture->renderTextureView(); in endRenderPass()590 /*srcTextureView=*/fResolveStepEmulationInfo->fMSAATexture->renderTextureView(), in endRenderPass()592 fResolveStepEmulationInfo->fResolveArea); in endRenderPass()596 fResolveStepEmulationInfo.reset(); in endRenderPass()
171 std::optional<ResolveStepEmulationInfo> fResolveStepEmulationInfo; variable