Searched refs:float16_ptrs (Results 1 – 1 of 1) sorted by relevance
487 VkPhysicalDeviceFloat16Int8FeaturesKHR* float16_ptrs = nullptr; in Initialize() local514 float16_ptrs = in Initialize()596 float16_ptrs == nullptr && vulkan12_ptrs == nullptr) { in Initialize()758 float16_ptrs->shaderFloat16 != VK_TRUE) { in Initialize()761 if (feature == kFloat16Int8_Int8 && float16_ptrs->shaderInt8 != VK_TRUE) { in Initialize()