Home
last modified time | relevance | path

Searched refs:force_compute_based_texture_transfer (Results 1 – 5 of 5) sorted by relevance

/external/mesa3d/src/mesa/state_tracker/
Dst_cb_readpixels.c438 if (rb->TexImage && st->force_compute_based_texture_transfer) in st_ReadPixels()
571 …xImage && (st->allow_compute_based_texture_transfer || st->force_compute_based_texture_transfer)) { in st_ReadPixels()
Dst_context.h162 bool force_compute_based_texture_transfer; member
Dst_pbo.c678 st->force_compute_based_texture_transfer = true; in st_init_pbo_helpers()
682 if (st->allow_compute_based_texture_transfer || st->force_compute_based_texture_transfer) in st_init_pbo_helpers()
Dst_pbo_compute.c938 } else if (!st->force_compute_based_texture_transfer && screen->driver_thread_add_job) { in download_texture_compute()
974 if (!st->force_compute_based_texture_transfer && screen->driver_thread_add_job) { in download_texture_compute()
1303 if (!st->force_compute_based_texture_transfer && in st_GetTexSubImage_shader()
1345 (!st->force_compute_based_texture_transfer && screen->driver_thread_add_job)) { in st_pbo_compute_deinit()
Dst_cb_texture.c2668 if (st->force_compute_based_texture_transfer) in st_GetTexSubImage()
2779 if (st->allow_compute_based_texture_transfer || st->force_compute_based_texture_transfer) { in st_GetTexSubImage()