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Searched refs:force_translucent (Results 1 – 1 of 1) sorted by relevance

/external/mesa3d/src/asahi/lib/
Dagx_nir_prolog_epilog.c393 bool force_translucent = false; in agx_nir_fs_epilog() local
445 force_translucent = true; in agx_nir_fs_epilog()
478 write_samples, &force_translucent); in agx_nir_fs_epilog()
522 b->shader->info.fs.uses_fbfetch_output |= force_translucent; in agx_nir_fs_epilog()