/external/deqp/external/vulkancts/modules/vulkan/pipeline/ |
D | vktPipelineCreationFeedbackTests.cpp | 288 ShaderWrapper geomShaderModule, ShaderWrapper fragShaderModule, 486 ShaderWrapper fragShaderModule(vk, vkDevice, context.getBinaryCollection().get("color_frag")); in GraphicsTestInstance() local 521 geomShaderModule, fragShaderModule, in GraphicsTestInstance() 553 … teseShaderModule, geomShaderModule, fragShaderModule, &m_pipelineCreationFeedback[0], in GraphicsTestInstance() 567 teseShaderModule, geomShaderModule, fragShaderModule, in GraphicsTestInstance() 586 teseShaderModule, geomShaderModule, fragShaderModule, in GraphicsTestInstance() 626 … geomShaderModule, fragShaderModule, &m_pipelineCreationFeedback[VK_MAX_PIPELINE_PARTS], in GraphicsTestInstance() 644 teseShaderModule, geomShaderModule, fragShaderModule, in GraphicsTestInstance() 667 ShaderWrapper teseShaderModule, ShaderWrapper geomShaderModule, ShaderWrapper fragShaderModule, in preparePipelineWrapper() argument 819 ….setupFragmentShaderState2(m_pipelineLayout, *m_renderPass, 0u, fragShaderModule, 0, &depthStencil… in preparePipelineWrapper()
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D | vktPipelineExecutablePropertiesTests.cpp | 753 ShaderWrapper geomShaderModule, ShaderWrapper fragShaderModule); 928 …ShaderWrapper fragShaderModule = ShaderWrapper(vk, vkDevice, context.getBinaryCollection().get("co… local 943 geomShaderModule, fragShaderModule); 952 ShaderWrapper teseShaderModule, ShaderWrapper geomShaderModule, ShaderWrapper fragShaderModule) in preparePipelineWrapper() argument 1051 ….setupFragmentShaderState(m_pipelineLayout, *m_renderPass, 0u, fragShaderModule, &depthStencilStat… in preparePipelineWrapper()
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D | vktPipelineMaxVaryingsTests.cpp | 1046 ShaderWrapper fragShaderModule = ShaderWrapper(vk, device, binaryCollection.get("frag"), 0u); in test() local 1070 ….setupFragmentShaderState(pipelineLayout, *renderPass, 0u, fragShaderModule, nullptr, nullptr, &pS… in test()
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D | vktPipelineBinaryTests.cpp | 974 ShaderWrapper fragShaderModule = ShaderWrapper(vkd, vkDevice, binaryCollection.get("frag"), 0); in iterate() local 1024 ….setupFragmentShaderState(pipelineLayout, *renderPass, 0u, fragShaderModule, 0, 0, &specialization… in iterate()
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D | vktPipelineSpecConstantTests.cpp | 752 ShaderWrapper fragShaderModule = ShaderWrapper(vk, device, binaryCollection.get("frag"), 0u); in iterate() local 774 ….setupFragmentShaderState(pipelineLayout, *renderPass, 0u, fragShaderModule, nullptr, nullptr, pSp… in iterate()
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D | vktPipelineBindVertexBuffers2Tests.cpp | 312 const vk::ShaderWrapper fragShaderModule = in iterate() local 409 .setupFragmentShaderState(pipelineLayout, renderPass.get(), 0u, fragShaderModule) in iterate()
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D | vktPipelineCacheTests.cpp | 775 ShaderWrapper fragShaderModule = createModule(m_context, "color_frag"); in preparePipelineWrapper() local 803 … .setupFragmentShaderState2(m_pipelineLayout, *m_renderPassFramebuffer[0], 0u, fragShaderModule, 0, in preparePipelineWrapper()
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/external/deqp/external/vulkancts/modules/vulkan/api/ |
D | vktApiSmokeTests.cpp | 434 const Unique<VkShaderModule> fragShaderModule( in renderTriangleTest() local 449 … *fragShaderModule, // const VkShaderModule fragmentShaderModule in renderTriangleTest() 721 const Unique<VkShaderModule> fragShaderModule( in renderTriangleUnusedResolveAttachmentTest() local 736 … *fragShaderModule, // const VkShaderModule fragmentShaderModule in renderTriangleUnusedResolveAttachmentTest()
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/external/deqp/external/vulkancts/modules/vulkan/draw/ |
D | vktDrawPointClampTests.cpp | 227 const Unique<VkShaderModule> fragShaderModule( in renderPointSizeClampTest() local 278 *fragShaderModule, // const VkShaderModule fragmentShaderModule in renderPointSizeClampTest()
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/external/deqp/external/vulkancts/modules/vulkan/robustness/ |
D | vktRobustnessIndexAccessTests.cpp | 226 Move<VkShaderModule> fragShaderModule = in iterate() local 234 *fragShaderModule, *renderPass, viewports, scissors, VK_PRIMITIVE_TOPOLOGY_POINT_LIST); in iterate() 789 Move<VkShaderModule> fragShaderModule = in iterate() local 797 *fragShaderModule, *renderPass, viewports, scissors, VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST); in iterate()
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/external/deqp/external/vulkancts/modules/vulkan/subgroups/ |
D | vktSubgroupsQuadControlTests.cpp | 245 Move<VkShaderModule> fragShaderModule = in iterate() local 253 *fragShaderModule, *renderPass, viewports, scissors, m_topology, 0u, 0u, &vertexInputState); in iterate()
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/external/deqp/external/vulkancts/modules/vulkan/image/ |
D | vktImageTranscodingSupportTests.cpp | 551 const Unique<VkShaderModule> fragShaderModule( in transcode() local 572 *fragShaderModule, renderSize, 1u)); in transcode() 845 const Unique<VkShaderModule> fragShaderModule( in transcode() local 871 *fragShaderModule, renderSize, 0u)); in transcode()
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D | vktImageCompressionTranscodingSupport.cpp | 2032 const Unique<VkShaderModule> fragShaderModule( in transcodeRead() local 2051 … *fragShaderModule, renderSizeUnused, 1u, true)); in transcodeRead() 2210 const Unique<VkShaderModule> fragShaderModule( in transcodeWrite() local 2229 … *fragShaderModule, renderSizeUnused, 1u, true)); in transcodeWrite() 2536 const Unique<VkShaderModule> fragShaderModule( in verifyDecompression() local 2574 *fragShaderModule, renderSize, 0u)); in verifyDecompression() 2770 const Unique<VkShaderModule> fragShaderModule( in transcodeRead() local 2790 … *fragShaderModule, renderSizeUnused, 0u, true)); in transcodeRead() 2953 const Unique<VkShaderModule> fragShaderModule( in transcodeWrite() local 2973 … *fragShaderModule, renderSizeUnused, 0u, true)); in transcodeWrite()
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/external/deqp/external/vulkancts/modules/vulkan/fragment_shading_barycentric/ |
D | vktFragmentShadingBarycentricTests.cpp | 244 const ShaderWrapper fragShaderModule, const uint32_t width, const uint32_t height, in makeGraphicsVertexShaderPipeline() argument 340 .setupFragmentShaderState(pipelineLayout, renderPass, 0u, fragShaderModule, nullptr, in makeGraphicsVertexShaderPipeline() 352 const ShaderWrapper fragShaderModule, const uint32_t width, const uint32_t height, in makeGraphicsMeshShaderPipeline() argument 415 .setupFragmentShaderState(pipelineLayout, renderPass, 0u, fragShaderModule) in makeGraphicsMeshShaderPipeline() 426 …rPass renderPass, const ShaderWrapper vertOrMeshShaderModule, const ShaderWrapper fragShaderModule, in makeGraphicsPipeline() argument 442 … fragShaderModule, width, height, topology, rasterizationSamples, in makeGraphicsPipeline() 449 …vertOrMeshShaderModule, fragShaderModule, width, height, topology, rasterizationSamples, withColor, in makeGraphicsPipeline()
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/external/deqp/external/vulkancts/modules/vulkan/synchronization/ |
D | vktSynchronizationNoneStageTests.cpp | 169 VkShaderModule vertShaderModule, VkShaderModule fragShaderModule, 704 … VkShaderModule fragShaderModule, VkRenderPass renderPass) in buildPipeline() argument 744 …fragShaderModule, // VkShaderModule fragmentSha… in buildPipeline()
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D | vktSynchronizationSmokeTests.cpp | 687 …const vk::Unique<VkShaderModule> fragShaderModule(createShaderModule(deviceInterface, testContext.… in generateWork() local 705 *fragShaderModule, in generateWork()
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/external/deqp/external/vulkancts/modules/vulkan/spirv_assembly/ |
D | vktSpvAsm64bitCompareTests.cpp | 1418 vk::Move<vk::VkShaderModule> fragShaderModule; in iterate() local 1434 … fragShaderModule = createShaderModule(vkdi, device, m_context.getBinaryCollection().get("frag")); in iterate() 1441 *fragShaderModule, // VkShaderModule module; in iterate()
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/external/deqp/external/vulkancts/modules/vulkan/ubo/ |
D | vktUniformBlockCase.cpp | 1929 …VkPipeline> createPipeline(vk::VkShaderModule vtxShaderModule, vk::VkShaderModule fragShaderModule, 2087 vk::Unique<VkShaderModule> fragShaderModule( in iterate() local 2089 …vk::Unique<VkPipeline> pipeline(createPipeline(*vtxShaderModule, *fragShaderModule, *pipelineLayou… in iterate() 2306 vk::VkShaderModule fragShaderModule, in createPipeline() argument 2323 … fragShaderModule, // const VkShaderModule fragmentShaderModule in createPipeline()
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/external/deqp/external/vulkancts/framework/vulkan/ |
D | vkWsiUtil.cpp | 759 …const Unique<VkShaderModule> fragShaderModule(createShaderModule(vkd, device, binaryCollection.get… in createPipeline() local 770 … *fragShaderModule, // const VkShaderModule fragmentShaderModule in createPipeline()
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/external/deqp/external/vulkancts/modules/vulkan/device_group/ |
D | vktDeviceGroupRendering.cpp | 1024 Move<VkShaderModule> fragShaderModule; in iterate() local 1040 …fragShaderModule = createShaderModule(vk, *m_deviceGroup, m_context.getBinaryCollection().get("fra… in iterate() 1084 … *fragShaderModule, // const VkShaderModule fragmentShaderModule in iterate()
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/external/angle/third_party/vulkan_memory_allocator/src/ |
D | VulkanSample.cpp | 1136 VkShaderModule fragShaderModule = VK_NULL_HANDLE; in CreateSwapchain() local 1137 …RR_GUARD_VULKAN( vkCreateShaderModule(g_hDevice, &shaderModuleInfo, g_Allocs, &fragShaderModule) ); in CreateSwapchain() 1146 fragPipelineShaderStageInfo.module = fragShaderModule; in CreateSwapchain() 1277 vkDestroyShaderModule(g_hDevice, fragShaderModule, g_Allocs); in CreateSwapchain()
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/external/deqp/external/vulkancts/modules/vulkan/protected_memory/ |
D | vktProtectedMemWsiSwapchainTests.cpp | 1138 const vk::Unique<vk::VkShaderModule> fragShaderModule( in createPipeline() local 1150 … *fragShaderModule, // const VkShaderModule fragmentShaderModule in createPipeline()
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/external/deqp/external/vulkancts/modules/vulkan/shader_object/ |
D | vktShaderObjectPerformanceTests.cpp | 514 …vk::Move<vk::VkShaderModule> fragShaderModule = createShaderModule(vk, device, binaries.get("… in iterate() local 597 geomShaderModule.get(), fragShaderModule.get(), VK_NULL_HANDLE, 0u, &vertexInputStateParams, in iterate()
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D | vktShaderObjectPipelineInteractionTests.cpp | 1040 vk::Move<vk::VkShaderModule> fragShaderModule = createShaderModule(vk, device, pipeline_frag); in iterate() local 1109 geomShaderModule.get(), fragShaderModule.get(), VK_NULL_HANDLE, 0u, &vertexInputStateParams, in iterate()
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D | vktShaderObjectMiscTests.cpp | 1363 vk::Move<vk::VkShaderModule> fragShaderModule; in iterate() local 1375 fragShaderModule = vk::createShaderModule(vk, device, binaries.get("frag")); in iterate() 1566 … *fragShaderModule, VK_NULL_HANDLE, {}, {}, 0u, &rasterizationState, in iterate() 1572 … *fragShaderModule, VK_NULL_HANDLE, 0u, &vertexInputState, &inputAssemblyState, &tessellationState, in iterate()
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