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Searched refs:fragShaderModule (Results 1 – 25 of 28) sorted by relevance

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/external/deqp/external/vulkancts/modules/vulkan/pipeline/
DvktPipelineCreationFeedbackTests.cpp288 ShaderWrapper geomShaderModule, ShaderWrapper fragShaderModule,
486 ShaderWrapper fragShaderModule(vk, vkDevice, context.getBinaryCollection().get("color_frag")); in GraphicsTestInstance() local
521 geomShaderModule, fragShaderModule, in GraphicsTestInstance()
553 … teseShaderModule, geomShaderModule, fragShaderModule, &m_pipelineCreationFeedback[0], in GraphicsTestInstance()
567 teseShaderModule, geomShaderModule, fragShaderModule, in GraphicsTestInstance()
586 teseShaderModule, geomShaderModule, fragShaderModule, in GraphicsTestInstance()
626 … geomShaderModule, fragShaderModule, &m_pipelineCreationFeedback[VK_MAX_PIPELINE_PARTS], in GraphicsTestInstance()
644 teseShaderModule, geomShaderModule, fragShaderModule, in GraphicsTestInstance()
667 ShaderWrapper teseShaderModule, ShaderWrapper geomShaderModule, ShaderWrapper fragShaderModule, in preparePipelineWrapper() argument
819 ….setupFragmentShaderState2(m_pipelineLayout, *m_renderPass, 0u, fragShaderModule, 0, &depthStencil… in preparePipelineWrapper()
DvktPipelineExecutablePropertiesTests.cpp753 ShaderWrapper geomShaderModule, ShaderWrapper fragShaderModule);
928 …ShaderWrapper fragShaderModule = ShaderWrapper(vk, vkDevice, context.getBinaryCollection().get("co… local
943 geomShaderModule, fragShaderModule);
952 ShaderWrapper teseShaderModule, ShaderWrapper geomShaderModule, ShaderWrapper fragShaderModule) in preparePipelineWrapper() argument
1051 ….setupFragmentShaderState(m_pipelineLayout, *m_renderPass, 0u, fragShaderModule, &depthStencilStat… in preparePipelineWrapper()
DvktPipelineMaxVaryingsTests.cpp1046 ShaderWrapper fragShaderModule = ShaderWrapper(vk, device, binaryCollection.get("frag"), 0u); in test() local
1070 ….setupFragmentShaderState(pipelineLayout, *renderPass, 0u, fragShaderModule, nullptr, nullptr, &pS… in test()
DvktPipelineBinaryTests.cpp974 ShaderWrapper fragShaderModule = ShaderWrapper(vkd, vkDevice, binaryCollection.get("frag"), 0); in iterate() local
1024 ….setupFragmentShaderState(pipelineLayout, *renderPass, 0u, fragShaderModule, 0, 0, &specialization… in iterate()
DvktPipelineSpecConstantTests.cpp752 ShaderWrapper fragShaderModule = ShaderWrapper(vk, device, binaryCollection.get("frag"), 0u); in iterate() local
774 ….setupFragmentShaderState(pipelineLayout, *renderPass, 0u, fragShaderModule, nullptr, nullptr, pSp… in iterate()
DvktPipelineBindVertexBuffers2Tests.cpp312 const vk::ShaderWrapper fragShaderModule = in iterate() local
409 .setupFragmentShaderState(pipelineLayout, renderPass.get(), 0u, fragShaderModule) in iterate()
DvktPipelineCacheTests.cpp775 ShaderWrapper fragShaderModule = createModule(m_context, "color_frag"); in preparePipelineWrapper() local
803 … .setupFragmentShaderState2(m_pipelineLayout, *m_renderPassFramebuffer[0], 0u, fragShaderModule, 0, in preparePipelineWrapper()
/external/deqp/external/vulkancts/modules/vulkan/api/
DvktApiSmokeTests.cpp434 const Unique<VkShaderModule> fragShaderModule( in renderTriangleTest() local
449 … *fragShaderModule, // const VkShaderModule fragmentShaderModule in renderTriangleTest()
721 const Unique<VkShaderModule> fragShaderModule( in renderTriangleUnusedResolveAttachmentTest() local
736 … *fragShaderModule, // const VkShaderModule fragmentShaderModule in renderTriangleUnusedResolveAttachmentTest()
/external/deqp/external/vulkancts/modules/vulkan/draw/
DvktDrawPointClampTests.cpp227 const Unique<VkShaderModule> fragShaderModule( in renderPointSizeClampTest() local
278 *fragShaderModule, // const VkShaderModule fragmentShaderModule in renderPointSizeClampTest()
/external/deqp/external/vulkancts/modules/vulkan/robustness/
DvktRobustnessIndexAccessTests.cpp226 Move<VkShaderModule> fragShaderModule = in iterate() local
234 *fragShaderModule, *renderPass, viewports, scissors, VK_PRIMITIVE_TOPOLOGY_POINT_LIST); in iterate()
789 Move<VkShaderModule> fragShaderModule = in iterate() local
797 *fragShaderModule, *renderPass, viewports, scissors, VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST); in iterate()
/external/deqp/external/vulkancts/modules/vulkan/subgroups/
DvktSubgroupsQuadControlTests.cpp245 Move<VkShaderModule> fragShaderModule = in iterate() local
253 *fragShaderModule, *renderPass, viewports, scissors, m_topology, 0u, 0u, &vertexInputState); in iterate()
/external/deqp/external/vulkancts/modules/vulkan/image/
DvktImageTranscodingSupportTests.cpp551 const Unique<VkShaderModule> fragShaderModule( in transcode() local
572 *fragShaderModule, renderSize, 1u)); in transcode()
845 const Unique<VkShaderModule> fragShaderModule( in transcode() local
871 *fragShaderModule, renderSize, 0u)); in transcode()
DvktImageCompressionTranscodingSupport.cpp2032 const Unique<VkShaderModule> fragShaderModule( in transcodeRead() local
2051 … *fragShaderModule, renderSizeUnused, 1u, true)); in transcodeRead()
2210 const Unique<VkShaderModule> fragShaderModule( in transcodeWrite() local
2229 … *fragShaderModule, renderSizeUnused, 1u, true)); in transcodeWrite()
2536 const Unique<VkShaderModule> fragShaderModule( in verifyDecompression() local
2574 *fragShaderModule, renderSize, 0u)); in verifyDecompression()
2770 const Unique<VkShaderModule> fragShaderModule( in transcodeRead() local
2790 … *fragShaderModule, renderSizeUnused, 0u, true)); in transcodeRead()
2953 const Unique<VkShaderModule> fragShaderModule( in transcodeWrite() local
2973 … *fragShaderModule, renderSizeUnused, 0u, true)); in transcodeWrite()
/external/deqp/external/vulkancts/modules/vulkan/fragment_shading_barycentric/
DvktFragmentShadingBarycentricTests.cpp244 const ShaderWrapper fragShaderModule, const uint32_t width, const uint32_t height, in makeGraphicsVertexShaderPipeline() argument
340 .setupFragmentShaderState(pipelineLayout, renderPass, 0u, fragShaderModule, nullptr, in makeGraphicsVertexShaderPipeline()
352 const ShaderWrapper fragShaderModule, const uint32_t width, const uint32_t height, in makeGraphicsMeshShaderPipeline() argument
415 .setupFragmentShaderState(pipelineLayout, renderPass, 0u, fragShaderModule) in makeGraphicsMeshShaderPipeline()
426 …rPass renderPass, const ShaderWrapper vertOrMeshShaderModule, const ShaderWrapper fragShaderModule, in makeGraphicsPipeline() argument
442fragShaderModule, width, height, topology, rasterizationSamples, in makeGraphicsPipeline()
449 …vertOrMeshShaderModule, fragShaderModule, width, height, topology, rasterizationSamples, withColor, in makeGraphicsPipeline()
/external/deqp/external/vulkancts/modules/vulkan/synchronization/
DvktSynchronizationNoneStageTests.cpp169 VkShaderModule vertShaderModule, VkShaderModule fragShaderModule,
704 … VkShaderModule fragShaderModule, VkRenderPass renderPass) in buildPipeline() argument
744fragShaderModule, // VkShaderModule fragmentSha… in buildPipeline()
DvktSynchronizationSmokeTests.cpp687 …const vk::Unique<VkShaderModule> fragShaderModule(createShaderModule(deviceInterface, testContext.… in generateWork() local
705 *fragShaderModule, in generateWork()
/external/deqp/external/vulkancts/modules/vulkan/spirv_assembly/
DvktSpvAsm64bitCompareTests.cpp1418 vk::Move<vk::VkShaderModule> fragShaderModule; in iterate() local
1434fragShaderModule = createShaderModule(vkdi, device, m_context.getBinaryCollection().get("frag")); in iterate()
1441 *fragShaderModule, // VkShaderModule module; in iterate()
/external/deqp/external/vulkancts/modules/vulkan/ubo/
DvktUniformBlockCase.cpp1929 …VkPipeline> createPipeline(vk::VkShaderModule vtxShaderModule, vk::VkShaderModule fragShaderModule,
2087 vk::Unique<VkShaderModule> fragShaderModule( in iterate() local
2089 …vk::Unique<VkPipeline> pipeline(createPipeline(*vtxShaderModule, *fragShaderModule, *pipelineLayou… in iterate()
2306 vk::VkShaderModule fragShaderModule, in createPipeline() argument
2323fragShaderModule, // const VkShaderModule fragmentShaderModule in createPipeline()
/external/deqp/external/vulkancts/framework/vulkan/
DvkWsiUtil.cpp759 …const Unique<VkShaderModule> fragShaderModule(createShaderModule(vkd, device, binaryCollection.get… in createPipeline() local
770 … *fragShaderModule, // const VkShaderModule fragmentShaderModule in createPipeline()
/external/deqp/external/vulkancts/modules/vulkan/device_group/
DvktDeviceGroupRendering.cpp1024 Move<VkShaderModule> fragShaderModule; in iterate() local
1040fragShaderModule = createShaderModule(vk, *m_deviceGroup, m_context.getBinaryCollection().get("fra… in iterate()
1084 … *fragShaderModule, // const VkShaderModule fragmentShaderModule in iterate()
/external/angle/third_party/vulkan_memory_allocator/src/
DVulkanSample.cpp1136 VkShaderModule fragShaderModule = VK_NULL_HANDLE; in CreateSwapchain() local
1137 …RR_GUARD_VULKAN( vkCreateShaderModule(g_hDevice, &shaderModuleInfo, g_Allocs, &fragShaderModule) ); in CreateSwapchain()
1146 fragPipelineShaderStageInfo.module = fragShaderModule; in CreateSwapchain()
1277 vkDestroyShaderModule(g_hDevice, fragShaderModule, g_Allocs); in CreateSwapchain()
/external/deqp/external/vulkancts/modules/vulkan/protected_memory/
DvktProtectedMemWsiSwapchainTests.cpp1138 const vk::Unique<vk::VkShaderModule> fragShaderModule( in createPipeline() local
1150 … *fragShaderModule, // const VkShaderModule fragmentShaderModule in createPipeline()
/external/deqp/external/vulkancts/modules/vulkan/shader_object/
DvktShaderObjectPerformanceTests.cpp514 …vk::Move<vk::VkShaderModule> fragShaderModule = createShaderModule(vk, device, binaries.get("… in iterate() local
597 geomShaderModule.get(), fragShaderModule.get(), VK_NULL_HANDLE, 0u, &vertexInputStateParams, in iterate()
DvktShaderObjectPipelineInteractionTests.cpp1040 vk::Move<vk::VkShaderModule> fragShaderModule = createShaderModule(vk, device, pipeline_frag); in iterate() local
1109 geomShaderModule.get(), fragShaderModule.get(), VK_NULL_HANDLE, 0u, &vertexInputStateParams, in iterate()
DvktShaderObjectMiscTests.cpp1363 vk::Move<vk::VkShaderModule> fragShaderModule; in iterate() local
1375 fragShaderModule = vk::createShaderModule(vk, device, binaries.get("frag")); in iterate()
1566 … *fragShaderModule, VK_NULL_HANDLE, {}, {}, 0u, &rasterizationState, in iterate()
1572 … *fragShaderModule, VK_NULL_HANDLE, 0u, &vertexInputState, &inputAssemblyState, &tessellationState, in iterate()

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