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Searched refs:fragString (Results 1 – 6 of 6) sorted by relevance

/external/angle/src/tests/gl_tests/
DProgramPipelineTest.cpp80 void bindProgramPipeline(const GLchar *vertString, const GLchar *fragString);
130 void ProgramPipelineTest31::bindProgramPipeline(const GLchar *vertString, const GLchar *fragString) in bindProgramPipeline() argument
134 mFragProg = glCreateShaderProgramv(GL_FRAGMENT_SHADER, 1, &fragString); in bindProgramPipeline()
150 const GLchar *fragString, in bindProgramPipelineWithXFBVaryings() argument
164 mFragProg = glCreateShaderProgramv(GL_FRAGMENT_SHADER, 1, &fragString); in bindProgramPipelineWithXFBVaryings()
346 const GLchar *fragString = essl31_shaders::fs::Red(); in TEST_P() local
350 mFragProg = createShaderProgram(GL_FRAGMENT_SHADER, fragString); in TEST_P()
456 const GLchar *fragString = essl31_shaders::fs::Red(); in TEST_P() local
458 bindProgramPipeline(vertString, fragString); in TEST_P()
471 const GLchar *fragString = essl31_shaders::fs::Red(); in TEST_P() local
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DContextNoErrorTest.cpp59 void bindProgramPipeline(const GLchar *vertString, const GLchar *fragString);
70 const GLchar *fragString) in bindProgramPipeline() argument
74 mFragProg = glCreateShaderProgramv(GL_FRAGMENT_SHADER, 1, &fragString); in bindProgramPipeline()
156 const GLchar *fragString = essl31_shaders::fs::Red(); in TEST_P() local
158 bindProgramPipeline(vertString, fragString); in TEST_P()
181 const GLchar *fragString = essl31_shaders::fs::Green(); in TEST_P() local
184 bindProgramPipeline(vertString, fragString); in TEST_P()
298 const GLchar *fragString = R"(#version 310 es in TEST_P() local
308 bindProgramPipeline(vertString, fragString); in TEST_P()
DSamplersTest.cpp103 const GLchar *fragString = R"(#version 310 es in TEST_P() local
139 program.makeRaster(vertString, fragString); in TEST_P()
DGeometryShaderTest.cpp1640 const GLchar *fragString = R"(#version 310 es in TEST_P() local
1682 ANGLE_GL_PROGRAM_WITH_GS(program, vertString, geomStringStream.str().c_str(), fragString); in TEST_P()
DTextureTest.cpp689 void bindProgramPipeline(const GLchar *vertString, const GLchar *fragString) in bindProgramPipeline() argument
693 mFragProg = glCreateShaderProgramv(GL_FRAGMENT_SHADER, 1, &fragString); in bindProgramPipeline()
/external/angle/src/tests/perf_tests/
DProgramPipelineObjectPerfTest.cpp86 const GLchar *fragString = R"(#version 310 es in initializeBenchmark() local
100 mFragProg1 = glCreateShaderProgramv(GL_FRAGMENT_SHADER, 1, &fragString); in initializeBenchmark()
102 mFragProg2 = glCreateShaderProgramv(GL_FRAGMENT_SHADER, 1, &fragString); in initializeBenchmark()