Searched refs:fragString (Results 1 – 6 of 6) sorted by relevance
| /external/angle/src/tests/gl_tests/ |
| D | ProgramPipelineTest.cpp | 80 void bindProgramPipeline(const GLchar *vertString, const GLchar *fragString); 130 void ProgramPipelineTest31::bindProgramPipeline(const GLchar *vertString, const GLchar *fragString) in bindProgramPipeline() argument 134 mFragProg = glCreateShaderProgramv(GL_FRAGMENT_SHADER, 1, &fragString); in bindProgramPipeline() 150 const GLchar *fragString, in bindProgramPipelineWithXFBVaryings() argument 164 mFragProg = glCreateShaderProgramv(GL_FRAGMENT_SHADER, 1, &fragString); in bindProgramPipelineWithXFBVaryings() 346 const GLchar *fragString = essl31_shaders::fs::Red(); in TEST_P() local 350 mFragProg = createShaderProgram(GL_FRAGMENT_SHADER, fragString); in TEST_P() 456 const GLchar *fragString = essl31_shaders::fs::Red(); in TEST_P() local 458 bindProgramPipeline(vertString, fragString); in TEST_P() 471 const GLchar *fragString = essl31_shaders::fs::Red(); in TEST_P() local [all …]
|
| D | ContextNoErrorTest.cpp | 59 void bindProgramPipeline(const GLchar *vertString, const GLchar *fragString); 70 const GLchar *fragString) in bindProgramPipeline() argument 74 mFragProg = glCreateShaderProgramv(GL_FRAGMENT_SHADER, 1, &fragString); in bindProgramPipeline() 156 const GLchar *fragString = essl31_shaders::fs::Red(); in TEST_P() local 158 bindProgramPipeline(vertString, fragString); in TEST_P() 181 const GLchar *fragString = essl31_shaders::fs::Green(); in TEST_P() local 184 bindProgramPipeline(vertString, fragString); in TEST_P() 298 const GLchar *fragString = R"(#version 310 es in TEST_P() local 308 bindProgramPipeline(vertString, fragString); in TEST_P()
|
| D | SamplersTest.cpp | 103 const GLchar *fragString = R"(#version 310 es in TEST_P() local 139 program.makeRaster(vertString, fragString); in TEST_P()
|
| D | GeometryShaderTest.cpp | 1640 const GLchar *fragString = R"(#version 310 es in TEST_P() local 1682 ANGLE_GL_PROGRAM_WITH_GS(program, vertString, geomStringStream.str().c_str(), fragString); in TEST_P()
|
| D | TextureTest.cpp | 689 void bindProgramPipeline(const GLchar *vertString, const GLchar *fragString) in bindProgramPipeline() argument 693 mFragProg = glCreateShaderProgramv(GL_FRAGMENT_SHADER, 1, &fragString); in bindProgramPipeline()
|
| /external/angle/src/tests/perf_tests/ |
| D | ProgramPipelineObjectPerfTest.cpp | 86 const GLchar *fragString = R"(#version 310 es in initializeBenchmark() local 100 mFragProg1 = glCreateShaderProgramv(GL_FRAGMENT_SHADER, 1, &fragString); in initializeBenchmark() 102 mFragProg2 = glCreateShaderProgramv(GL_FRAGMENT_SHADER, 1, &fragString); in initializeBenchmark()
|