Searched refs:frag_shaders (Results 1 – 3 of 3) sorted by relevance
293 for (struct shader_ref *ref = scene->frag_shaders; ref; ref = ref->next) { in lp_scene_end_rasterization()323 scene->frag_shaders = NULL; in lp_scene_end_rasterization()475 struct shader_ref *ref, **last = &scene->frag_shaders; in lp_scene_add_frag_shader_reference()479 for (ref = scene->frag_shaders; ref; ref = ref->next) { in lp_scene_add_frag_shader_reference()
176 struct shader_ref *frag_shaders; member
81 uint8_t *const *const frag_shaders; member238 data->graphics.frag_shaders[pipeline_n]); in pvr_hard_code_graphics_shader()