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Searched refs:framebufferStatus (Results 1 – 7 of 7) sorted by relevance

/external/deqp/external/openglcts/modules/gl/
Dgl3cDrawBuffers.cpp228 GLenum framebufferStatus; in applyFBO() local
295 framebufferStatus = gl.checkFramebufferStatus(fbo.target); in applyFBO()
307 if (GL_FRAMEBUFFER_COMPLETE != framebufferStatus) in applyFBO()
310 … << statusNames.at(framebufferStatus).c_str() << "." << tcu::TestLog::EndMessage; in applyFBO()
/external/deqp/external/openglcts/modules/glesext/texture_border_clamp/
DesextcTextureBorderClampSamplingTexture.cpp693 glw::GLenum framebufferStatus = gl.checkFramebufferStatus(framebuffer); in checkFramebufferStatus() local
695 if (GL_FRAMEBUFFER_COMPLETE != framebufferStatus) in checkFramebufferStatus()
697 switch (framebufferStatus) in checkFramebufferStatus()
/external/angle/src/libANGLE/
DvalidationES.h1035 const FramebufferStatus &framebufferStatus = framebuffer->checkStatus(context); in ValidateFramebufferComplete() local
1036 if (!framebufferStatus.isComplete()) in ValidateFramebufferComplete()
1038 ASSERT(framebufferStatus.reason != nullptr); in ValidateFramebufferComplete()
1039 ANGLE_VALIDATION_ERROR(ErrorCode, framebufferStatus.reason); in ValidateFramebufferComplete()
DvalidationESEXT.cpp4749 const FramebufferStatus &framebufferStatus = framebuffer->checkStatus(context); in ValidateStartTilingQCOM() local
4750 if (!framebufferStatus.isComplete()) in ValidateStartTilingQCOM()
4752 ANGLE_VALIDATION_ERROR(GL_INVALID_OPERATION, framebufferStatus.reason); in ValidateStartTilingQCOM()
DvalidationES.cpp4251 const FramebufferStatus &framebufferStatus = framebuffer->checkStatus(context); in ValidateDrawStates() local
4252 if (!framebufferStatus.isComplete()) in ValidateDrawStates()
4255 ASSERT(framebufferStatus.reason); in ValidateDrawStates()
4256 return framebufferStatus.reason; in ValidateDrawStates()
/external/deqp/external/openglcts/modules/glesext/texture_buffer/
DesextcTextureBufferOperations.cpp593 glw::GLenum framebufferStatus = gl.checkFramebufferStatus(framebuffer); in checkFramebufferStatus() local
595 if (GL_FRAMEBUFFER_COMPLETE != framebufferStatus) in checkFramebufferStatus()
597 switch (framebufferStatus) in checkFramebufferStatus()
/external/angle/src/tests/gl_tests/
DWebGLCompatibilityTest.cpp195 GLenum framebufferStatus = glCheckFramebufferStatus(GL_FRAMEBUFFER); in TestFloatTextureFormat() local
196 if (framebufferStatus == GL_FRAMEBUFFER_UNSUPPORTED) in TestFloatTextureFormat()
202 ASSERT_GLENUM_EQ(GL_FRAMEBUFFER_COMPLETE, framebufferStatus); in TestFloatTextureFormat()