Searched refs:fs_source (Results 1 – 2 of 2) sorted by relevance
| /external/deqp/external/openglcts/modules/gles31/ |
| D | es31cFramebufferNoAttachmentsTests.cpp | 552 const char *fs_source = "#version 310 es\n" in iterate() local 567 gl.shaderSource(m_fragment_shader, 1, &fs_source, NULL); in iterate()
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| /external/deqp/external/openglcts/modules/gl/ |
| D | gl4cEnhancedLayoutsTests.cpp | 6287 const std::string &fs_source = getShaderSource(test_case_index, Utils::Shader::FRAGMENT); in test() local 6300 … program.Init("" /*cs*/, fs_source, "" /*gs_source*/, "" /*tcs_source*/, "" /*tes_source*/, in test() 6313 program.Init("" /* cs */, fs_source, gs_source, tcs_source, tes_source, vs_source, in test() 6374 Utils::Shader::LogSource(m_context, fs_source, Utils::Shader::FRAGMENT); in test()
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