Searched refs:gSemaphoreMap (Results 1 – 4 of 4) sorted by relevance
133 GLuint *gSemaphoreMap; variable313 gSemaphoreMap = AllocateZeroedUints(maxSemaphore); in InitializeReplay()346 delete[] gSemaphoreMap; in FinishReplay()471 UpdateResourceMap(gSemaphoreMap, id, readBufferOffset); in UpdateSemaphoreID()
98 extern GLuint *gSemaphoreMap;
1045 return gSemaphoreMap[key]; in GetResourceIDMapValue()
1788 glGetSemaphoreParameterui64vEXT(gSemaphoreMap[captures[0].value.GLuintVal], in ReplayTraceFunctionCall()2142 glImportSemaphoreFdEXT(gSemaphoreMap[captures[0].value.GLuintVal], in ReplayTraceFunctionCall()2146 glImportSemaphoreZirconHandleANGLE(gSemaphoreMap[captures[0].value.GLuintVal], in ReplayTraceFunctionCall()2219 glIsSemaphoreEXT(gSemaphoreMap[captures[0].value.GLuintVal]); in ReplayTraceFunctionCall()3195 glSemaphoreParameterui64vEXT(gSemaphoreMap[captures[0].value.GLuintVal], in ReplayTraceFunctionCall()3221 gSemaphoreMap[captures[0].value.GLuintVal], captures[1].value.GLuintVal, in ReplayTraceFunctionCall()3900 glWaitSemaphoreEXT(gSemaphoreMap[captures[0].value.GLuintVal], in ReplayTraceFunctionCall()