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Searched refs:getActiveShaderStorageBlockMaxNameLength (Results 1 – 3 of 3) sorted by relevance

/external/angle/src/libANGLE/
DProgramExecutable.h627 GLint getActiveShaderStorageBlockMaxNameLength() const;
DProgramExecutable.cpp2596 GLint ProgramExecutable::getActiveShaderStorageBlockMaxNameLength() const in getActiveShaderStorageBlockMaxNameLength() function in gl::ProgramExecutable
Dqueryutils.cpp950 return executable.getActiveShaderStorageBlockMaxNameLength(); in QueryProgramInterfaceMaxNameLength()