Searched refs:getBaseImageTarget (Results 1 – 2 of 2) sorted by relevance
185 const ImageDesc &baseImageDesc = getImageDesc(getBaseImageTarget(), getEffectiveBaseLevel()); in getMipmapMaxLevel()257 return getImageDesc(getBaseImageTarget(), getEffectiveBaseLevel()); in getBaseLevelDesc()263 return getImageDesc(getBaseImageTarget(), 0); in getLevelZeroDesc()289 *getImageDesc(getBaseImageTarget(), getEffectiveBaseLevel()).format.info; in computeRequiredSamplerFormat()355 getImageDesc(getBaseImageTarget(), getEffectiveBaseLevel()).format.info; in computeSamplerCompleteness()422 const ImageDesc &baseImageDesc = getImageDesc(getBaseImageTarget(), getEffectiveBaseLevel()); in computeSamplerCompletenessForCopyImage()539 const ImageDesc &baseImageDesc = getImageDesc(getBaseImageTarget(), getEffectiveBaseLevel()); in computeLevelCompleteness()588 TextureTarget TextureState::getBaseImageTarget() const in getBaseImageTarget() function in gl::TextureState1921 const ImageDesc &baseImageInfo = mState.getImageDesc(mState.getBaseImageTarget(), baseLevel); in generateMipmap()
164 getImageDesc(getBaseImageTarget(), getEffectiveBaseLevel()).format.info->format; in isStencilMode()212 TextureTarget getBaseImageTarget() const;