Searched refs:getBlockColors (Results 1 – 6 of 6) sorted by relevance
69 const DenseMap<BasicBlock *, ColorVector> &getBlockColors() const;
70 const DenseMap<BasicBlock *, ColorVector> &getBlockColors() const;
1365 const auto &BlockColors = SafetyInfo->getBlockColors(); in isNotUsedOrFreeInLoop()1408 const auto &BlockColors = SafetyInfo->getBlockColors(); in cloneInstructionInExitBlock()1522 if (!SafetyInfo->getBlockColors().empty() && BB->getFirstNonPHI()->isEHPad()) in canSplitPredecessors()1576 const auto &BlockColors = SafetyInfo->getBlockColors(); in splitPredecessorsOfLoopExit()
1336 const auto &BlockColors = SafetyInfo->getBlockColors(); in isNotUsedOrFreeInLoop()1370 const auto &BlockColors = SafetyInfo->getBlockColors(); in CloneInstructionInExitBlock()1491 if (!SafetyInfo->getBlockColors().empty() && BB->getFirstNonPHI()->isEHPad()) in canSplitPredecessors()1547 const auto &BlockColors = SafetyInfo->getBlockColors(); in splitPredecessorsOfLoopExit()
32 LoopSafetyInfo::getBlockColors() const { in getBlockColors() function in LoopSafetyInfo