/external/deqp/framework/common/ |
D | tcuPixelFormat.hpp | 74 inline RGBA getColorThreshold(void) const in getColorThreshold() function
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/external/deqp/modules/gles3/functional/ |
D | es3fShaderFragDataTests.cpp | 210 … renderCtx.getRenderTarget().getPixelFormat().getColorThreshold() + tcu::RGBA(1, 1, 1, 1); in iterate() 312 … renderCtx.getRenderTarget().getPixelFormat().getColorThreshold() + tcu::RGBA(1, 1, 1, 1); in iterate()
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D | es3fTextureFormatTests.cpp | 192 …tcu::RGBA threshold = m_renderCtx.getRenderTarget().getPixelFormat().getColorThreshold() + tcu::RG… in iterate() 413 …tcu::RGBA threshold = m_renderCtx.getRenderTarget().getPixelFormat().getColorThreshold() + tcu::RG… in testFace() 590 …tcu::RGBA threshold = m_renderCtx.getRenderTarget().getPixelFormat().getColorThreshold() + tcu::RG… in testLayer() 758 …tcu::RGBA threshold = m_renderCtx.getRenderTarget().getPixelFormat().getColorThreshold() + tcu::RG… in testSlice() 898 …tcu::RGBA threshold = m_renderCtx.getRenderTarget().getPixelFormat().getColorThreshold() + tcu::RG… in iterate() 1041 …tcu::RGBA threshold = m_renderCtx.getRenderTarget().getPixelFormat().getColorThreshold() + tcu::RG… in testFace() 1167 …tcu::RGBA threshold = m_renderCtx.getRenderTarget().getPixelFormat().getColorThreshold() + tcu::RG… in iterate() 1287 …tcu::RGBA threshold = m_renderCtx.getRenderTarget().getPixelFormat().getColorThreshold() + tcu::RG… in testFace()
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D | es3fTextureSizeTests.cpp | 133 tcu::RGBA threshold = thresholdFormat.getColorThreshold() + tcu::RGBA(7, 7, 7, 7); in iterate() 288 tcu::RGBA threshold = thresholdFormat.getColorThreshold() + tcu::RGBA(7, 7, 7, 7); in testFace()
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D | es3fPrerequisiteTests.cpp | 232 RGBA colorThreshold = pixelFormat.getColorThreshold(); in iterate()
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D | es3fRandomFragmentOpTests.cpp | 420 return format.getColorThreshold().toIVec().asUint() + tcu::UVec4(2); // Default threshold. in getCompareThreshold() 422 return format.getColorThreshold().toIVec().asUint() * tcu::UVec4(5) + in getCompareThreshold()
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D | es3fASTCDecompressionCases.cpp | 447 … tcu::RGBA threshold = renderCtx.getRenderTarget().getPixelFormat().getColorThreshold() + in iterate() 588 … tcu::RGBA threshold = renderCtx.getRenderTarget().getPixelFormat().getColorThreshold() + in iterate()
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D | es3fShaderBuiltinVarTests.cpp | 299 … tcu::RGBA(1, 1, 1, 1) + m_context.getRenderTarget().getPixelFormat().getColorThreshold(); in iterate() 393 … tcu::RGBA(1, 1, 1, 1) + m_context.getRenderTarget().getPixelFormat().getColorThreshold(); in iterate() 611 … tcu::RGBA(1, 1, 1, 1) + m_context.getRenderTarget().getPixelFormat().getColorThreshold(); in iterate()
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D | es3fColorClearTest.cpp | 243 RGBA colorThreshold = pixelFormat.getColorThreshold(); in iterate()
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D | es3fShaderMetamorphicTests.cpp | 181 tcu::RGBA(1, 1, 1, 1) + m_context.getRenderTarget().getPixelFormat().getColorThreshold(); in iterate()
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D | es3fTextureSwizzleTests.cpp | 165 …tcu::RGBA threshold = m_context.getRenderTarget().getPixelFormat().getColorThreshold() + tcu::RGBA… in iterate()
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D | es3fDepthStencilClearTests.cpp | 220 tcu::RGBA threshold = renderTarget.getPixelFormat().getColorThreshold() + tcu::RGBA(1, 1, 1, 1); in iterate()
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/external/deqp/modules/gles2/functional/ |
D | es2fTextureFormatTests.cpp | 147 …tcu::RGBA threshold = m_renderCtx.getRenderTarget().getPixelFormat().getColorThreshold() + tcu::RG… in iterate() 344 …tcu::RGBA threshold = m_renderCtx.getRenderTarget().getPixelFormat().getColorThreshold() + tcu::RG… in testFace() 485 …tcu::RGBA threshold = m_renderCtx.getRenderTarget().getPixelFormat().getColorThreshold() + tcu::RG… in iterate() 606 …tcu::RGBA threshold = m_renderCtx.getRenderTarget().getPixelFormat().getColorThreshold() + tcu::RG… in testFace()
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D | es2fShaderBuiltinVarTests.cpp | 279 … tcu::RGBA(1, 1, 1, 1) + m_context.getRenderTarget().getPixelFormat().getColorThreshold(); in iterate() 371 … tcu::RGBA(1, 1, 1, 1) + m_context.getRenderTarget().getPixelFormat().getColorThreshold(); in iterate() 583 … tcu::RGBA(1, 1, 1, 1) + m_context.getRenderTarget().getPixelFormat().getColorThreshold(); in iterate()
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D | es2fShaderFragDataTests.cpp | 192 … renderCtx.getRenderTarget().getPixelFormat().getColorThreshold() + tcu::RGBA(1, 1, 1, 1); in iterate()
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D | es2fTextureWrapTests.cpp | 203 threshold = tcu::PixelFormat(4, 4, 4, 4).getColorThreshold() + tcu::RGBA(1, 1, 1, 1); in iterate() 207 threshold = m_renderCtx.getRenderTarget().getPixelFormat().getColorThreshold() + in iterate()
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D | es2fTextureSizeTests.cpp | 133 tcu::RGBA threshold = thresholdFormat.getColorThreshold() + tcu::RGBA(7, 7, 7, 7); in iterate() 288 tcu::RGBA threshold = thresholdFormat.getColorThreshold() + tcu::RGBA(7, 7, 7, 7); in testFace()
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D | es2fPrerequisiteTests.cpp | 232 RGBA colorThreshold = pixelFormat.getColorThreshold(); in iterate()
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D | es2fRandomFragmentOpTests.cpp | 420 return format.getColorThreshold().toIVec().asUint() + tcu::UVec4(6); // Default threshold. in getCompareThreshold() 422 return format.getColorThreshold().toIVec().asUint() * tcu::UVec4(5) + in getCompareThreshold()
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D | es2fColorClearTest.cpp | 243 RGBA colorThreshold = pixelFormat.getColorThreshold(); in iterate()
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D | es2fBlendTests.cpp | 266 …m_context.getRenderTarget().getPixelFormat().getColorThreshold().toIVec().asUint() * UVec4(5) / UV… in iterate()
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/external/deqp/modules/egl/ |
D | teglColorClearCase.cpp | 278 … eps + pixelFmt.getColorThreshold(), tcu::COMPARE_LOG_RESULT); in executeForContexts() 478 … eps + pixelFmt.getColorThreshold(), tcu::COMPARE_LOG_RESULT); in executeForContexts()
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D | teglRenderTests.cpp | 392 float getColorThreshold(const tcu::PixelFormat &colorBits) in getColorThreshold() function 409 Vec4 colorThreshold = colorBits.getColorThreshold().toVec(); in getColorThresholdMaxError() 796 const float threshold = getColorThreshold(pixelFmt); in executeForContexts() 1035 const float threshold = getColorThreshold(pixelFmt); in executeForContexts()
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/external/deqp/modules/gles31/functional/ |
D | es31fTextureFormatTests.cpp | 228 …tcu::RGBA threshold = m_renderCtx.getRenderTarget().getPixelFormat().getColorThreshold() + tcu::RG… in testLayerFace() 385 …tcu::RGBA threshold = m_renderCtx.getRenderTarget().getPixelFormat().getColorThreshold() + tcu::RG… in iterate()
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/external/deqp/external/vulkancts/modules/vulkan/texture/ |
D | vktTextureCompressedFormatTests.cpp | 401 threshold = pixelFormat.getColorThreshold() + tcu::RGBA(2, 2, 2, 2); in iterate() 528 threshold = pixelFormat.getColorThreshold() + tcu::RGBA(2, 2, 2, 2); in iterate()
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