Searched refs:getCurrentTestCase (Results 1 – 6 of 6) sorted by relevance
59 static String getCurrentTestCase() { in getCurrentTestCase() method in TrafficControl
91 String currentTestCase = TrafficControl.getCurrentTestCase(); in buildToastText()
972 const testCase &getCurrentTestCase();1188 const Utils::qualifierSet &getCurrentTestCase();1254 const Utils::qualifierSet &getCurrentTestCase();1296 const Utils::qualifierSet &getCurrentTestCase();1333 const Utils::qualifierSet &getCurrentTestCase();1371 const Utils::qualifierSet &getCurrentTestCase();1408 const Utils::qualifierSet &getCurrentTestCase();
4466 const testCase &test_case = getCurrentTestCase(); in prepareShaderSource()4526 const testCase &test_case = getCurrentTestCase(); in prepareUniforms()4555 const ImplicitConversionsValidTest::testCase &ImplicitConversionsValidTest::getCurrentTestCase() in getCurrentTestCase() function in gl4cts::GLSL420Pack::ImplicitConversionsValidTest5677 const Utils::qualifierSet &set = getCurrentTestCase(); in prepareNextTestCase()5871 const Utils::qualifierSet &test_case = getCurrentTestCase(); in prepareShaderSource()5956 const Utils::qualifierSet &QualifierOrderTest::getCurrentTestCase() in getCurrentTestCase() function in gl4cts::GLSL420Pack::QualifierOrderTest6004 const Utils::qualifierSet &set = getCurrentTestCase(); in prepareNextTestCase()6214 const Utils::qualifierSet &test_case = getCurrentTestCase(); in prepareShaderSource()6317 const Utils::qualifierSet &QualifierOrderBlockTest::getCurrentTestCase() in getCurrentTestCase() function in gl4cts::GLSL420Pack::QualifierOrderBlockTest6365 const Utils::qualifierSet &set = getCurrentTestCase(); in prepareNextTestCase()[all …]