Searched refs:getDataTypeFromGLType (Results 1 – 10 of 10) sorted by relevance
406 if (variable->getBasicType() != glu::getDataTypeFromGLType(propValue)) in validateSingleVariable()409 … << glu::getDataTypeName(glu::getDataTypeFromGLType(propValue)) << tcu::TestLog::EndMessage; in validateSingleVariable()442 if (glu::getDataTypeFromGLType(propValue) != builtins[ndx].type) in validateBuiltinVariable()445 << glu::getDataTypeName(glu::getDataTypeFromGLType(propValue)) in validateBuiltinVariable()1803 if (glu::getDataTypeFromGLType(propValue) != varType) in validateBuiltinVariable()1806 … << glu::getDataTypeName(glu::getDataTypeFromGLType(propValue)) << tcu::TestLog::EndMessage; in validateBuiltinVariable()1828 if (elementType.getBasicType() != glu::getDataTypeFromGLType(propValue)) in validateSingleVariable()1831 … << glu::getDataTypeName(glu::getDataTypeFromGLType(propValue)) << tcu::TestLog::EndMessage; in validateSingleVariable()
1151 … const std::string samplerType = glu::getDataTypeName(glu::getDataTypeFromGLType(m_samplerType)); in generateShaders()1282 … const std::string samplerType = glu::getDataTypeName(glu::getDataTypeFromGLType(m_samplerType)); in generateShaders()1521 const std::string imageType = glu::getDataTypeName(glu::getDataTypeFromGLType(m_imageType)); in generateShaders()1617 const std::string imageType = glu::getDataTypeName(glu::getDataTypeFromGLType(m_imageType)); in generateShaders()
1516 entry.type = glu::getDataTypeFromGLType(returnValues[1]); in getGLBufferLayout()
275 DataType getDataTypeFromGLType(uint32_t glType);
1200 DataType getDataTypeFromGLType(uint32_t glType) in getDataTypeFromGLType() function
1592 const glu::DataType reportedType = glu::getDataTypeFromGLType(reportedTypeGL); in getActiveUniforms()1743 …const glu::DataType reportedType = glu::getDataTypeFromGLType((uint32_t)uniformTypeBuf[valid… in getActiveUniformsiv()
933 const glu::DataType dataType = glu::getDataTypeFromGLType(type); in logTransformFeedbackVaryings()
1207 entry.type = glu::getDataTypeFromGLType(types[uniformNdx]); in getGLUniformLayout()
1337 entry.type = glu::getDataTypeFromGLType(types[uniformNdx]); in getGLUniformLayout()
1370 const glu::DataType reportedType = glu::getDataTypeFromGLType(reportedTypeGL); in getActiveUniforms()