Searched refs:getElementComponents (Results 1 – 4 of 4) sorted by relevance
110 GLint getElementComponents() const { return GetUniformElementComponents(pod.typeIndex); } in getElementComponents() function
2986 static_cast<GLsizei>(remainingElements * linkedUniform.getElementComponents()); in clampUniformCount()
1529 const GLint componentCount = (GLint)linkedUniform.getElementComponents();1551 const GLint componentCount = linkedUniform.getElementComponents();1608 linkedUniform.getElementComponents(), locationInfo.arrayIndex, bVals, baseComponentSize,1610 for (int bCol = 0; bCol < linkedUniform.getElementComponents(); ++bCol)1620 ReadFromDefaultUniformBlockWithElementSize(linkedUniform.getElementComponents(),
1130 const GLint componentCount = linkedUniform.getElementComponents(); in SetUniform()1149 const GLint componentCount = linkedUniform.getElementComponents(); in SetUniform()1271 ReadFromBufferWithLayout(linkedUniform.getElementComponents(), locationInfo.arrayIndex, v, in GetUniform()