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Searched refs:getFirstAllocatedLevel (Results 1 – 6 of 6) sorted by relevance

/external/angle/src/libANGLE/renderer/wgpu/
Dwgpu_helpers.h156 gl::LevelIndex getFirstAllocatedLevel() { return mFirstAllocatedLevel; } in getFirstAllocatedLevel() function
DTextureWgpu.cpp475 mImage->getFirstAllocatedLevel(), &mRedefinedLevels)) in redefineLevel()
615 ASSERT(!baseLevelChanged || newBaseLevel >= mImage->getFirstAllocatedLevel()); in maybeUpdateBaseMaxLevels()
/external/angle/src/libANGLE/renderer/vulkan/
DTextureVk.cpp60 gl::LevelIndex imageFirstAllocateLevel = image.getFirstAllocatedLevel(); in IsTextureLevelInAllocatedImage()
2433 mImage->getFirstAllocatedLevel(), &mRedefinedLevels)) in redefineLevel()
2709 mImage->getFirstAllocatedLevel() == gl::LevelIndex(mState.getEffectiveBaseLevel())); in generateMipmap()
2783 ASSERT(!baseLevelChanged || newBaseLevel >= mImage->getFirstAllocatedLevel()); in maybeUpdateBaseMaxLevels()
2892 mImage->getFirstAllocatedLevel())) in reinitImageAsRenderable()
3009 gl::LevelIndex previousFirstAllocateLevel = mImage->getFirstAllocatedLevel(); in respecifyImageStorage()
3201 gl::LevelIndex firstLevelGL = getNativeImageLevel(mImage->getFirstAllocatedLevel()); in flushImageStagedUpdates()
DUtilsVk.cpp4222 gl::LevelIndex baseLevelGL = image->getFirstAllocatedLevel(); in generateMipmapWithDraw()
4692 dst->getFirstAllocatedLevel() == gl::LevelIndex(0)); in drawOverlay()
4845 access.onImageComputeShaderWrite(shadingRateAttachmentImageHelper->getFirstAllocatedLevel(), in generateFragmentShadingRate()
Dvk_helpers.h2852 gl::LevelIndex getFirstAllocatedLevel() const in getFirstAllocatedLevel() function
Dvk_helpers.cpp7527 ImageLayout::Undefined, nullptr, resolveImage.getFirstAllocatedLevel(), in initImplicitMultisampledRenderToTexture()
7533 removeStagedUpdates(context, getFirstAllocatedLevel(), getLastAllocatedLevel()); in initImplicitMultisampledRenderToTexture()