Searched refs:getLevelsVector (Results 1 – 1 of 1) sorted by relevance
712 std::vector<tcu::PixelBufferAccess> getLevelsVector(const TcuTextureType &texture) in getLevelsVector() function1039 TestTexture::populateLevels(getLevelsVector(m_texture)); in TestTexture1D()1047 TestTexture::populateCompressedLevels(format, getLevelsVector(m_texture)); in TestTexture1D()1101 TestTexture::populateLevels(getLevelsVector(m_texture)); in TestTexture1DArray()1180 TestTexture::populateLevels(getLevelsVector(m_texture)); in TestTexture2D()1188 TestTexture::populateLevels(getLevelsVector(m_texture)); in TestTexture2D()1196 const auto decompressedLevels = getLevelsVector(m_texture); in TestTexture2D()1261 TestTexture::populateLevels(getLevelsVector(m_texture)); in TestTexture2DArray()1343 TestTexture::populateLevels(getLevelsVector(m_texture)); in TestTexture3D()1351 TestTexture::populateCompressedLevels(format, getLevelsVector(m_texture)); in TestTexture3D()[all …]