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Searched refs:getReaderCompileUnit (Results 1 – 7 of 7) sorted by relevance

/external/swiftshader/third_party/llvm-16.0/llvm/lib/DebugInfo/LogicalView/Core/
DLVSymbol.cpp218 getReaderCompileUnit()->addInvalidCoverage(this); in calculateCoverage()
395 getReaderCompileUnit()->incrementPrintedSymbols(); in print()
DLVOptions.cpp479 getReaderCompileUnit()->addMatched(Element); in addElement()
481 getReaderCompileUnit()->addMatched(Element->getIsScope() in addElement()
DLVLine.cpp142 getReaderCompileUnit()->incrementPrintedLines(); in print()
DLVScope.cpp147 getReaderCompileUnit()->addedElement(Line); in addElement()
187 getReaderCompileUnit()->addedElement(Scope); in addElement()
214 getReaderCompileUnit()->addedElement(Symbol); in addElement()
241 getReaderCompileUnit()->addedElement(Type); in addElement()
1016 getReaderCompileUnit()->incrementPrintedScopes(); in print()
DLVType.cpp294 getReaderCompileUnit()->incrementPrintedTypes(); in print()
DLVLocation.cpp472 LVLineRange Range = getReaderCompileUnit()->lineRange(this); in validateRanges()
/external/swiftshader/third_party/llvm-16.0/llvm/include/llvm/DebugInfo/LogicalView/Core/
DLVReader.h232 inline LVScopeCompileUnit *getReaderCompileUnit() { in getReaderCompileUnit() function