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Searched refs:getSamplerTextureId (Results 1 – 3 of 3) sorted by relevance

/external/angle/src/libANGLE/
DState.cpp2687 TextureID State::getSamplerTextureId(unsigned int sampler, TextureType type) const in getSamplerTextureId() function in gl::State
3477 *params = getSamplerTextureId(getActiveSampler(), TextureType::_2D).value; in getIntegerv()
3481 *params = getSamplerTextureId(getActiveSampler(), TextureType::Rectangle).value; in getIntegerv()
3485 *params = getSamplerTextureId(getActiveSampler(), TextureType::CubeMap).value; in getIntegerv()
3489 *params = getSamplerTextureId(getActiveSampler(), TextureType::_3D).value; in getIntegerv()
3493 *params = getSamplerTextureId(getActiveSampler(), TextureType::_2DArray).value; in getIntegerv()
3497 *params = getSamplerTextureId(getActiveSampler(), TextureType::_2DMultisample).value; in getIntegerv()
3502 getSamplerTextureId(getActiveSampler(), TextureType::_2DMultisampleArray).value; in getIntegerv()
3506 *params = getSamplerTextureId(getActiveSampler(), TextureType::CubeMapArray).value; in getIntegerv()
3510 *params = getSamplerTextureId(getActiveSampler(), TextureType::External).value; in getIntegerv()
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DPixelLocalStorage.cpp32 mContext->getState().getSamplerTextureId(mContext->getState().getActiveSampler(), in ScopedBindTexture2D()
DState.h844 TextureID getSamplerTextureId(unsigned int sampler, TextureType type) const;