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Searched refs:getSamplerTextureType (Results 1 – 4 of 4) sorted by relevance

/external/angle/src/libANGLE/renderer/d3d/
DProgramExecutableD3D.h353 gl::TextureType getSamplerTextureType(gl::ShaderType type, unsigned int samplerIndex) const;
DProgramExecutableD3D.cpp1215 gl::TextureType ProgramExecutableD3D::getSamplerTextureType(gl::ShaderType type, in getSamplerTextureType() function in rx::ProgramExecutableD3D
/external/angle/src/libANGLE/renderer/d3d/d3d11/
DStateManager11.cpp2864 mExecutableD3D->getSamplerTextureType(shaderType, samplerIndex); in applyTexturesForSRVs()
3312 gl::TextureType textureType = mExecutableD3D->getSamplerTextureType(type, i); in generateSwizzlesForShader()
/external/angle/src/libANGLE/renderer/d3d/d3d9/
DRenderer9.cpp3323 executableD3D->getSamplerTextureType(shaderType, samplerIndex); in applyTextures()